Road Work: Difference between revisions
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|image=[[File:WarioWare Twisted Road Work.png|250px]]<br>''WarioWare: Twisted!''<br>[[File:RoadWork WarioWareGold.png|250px]]<br>''WarioWare Gold'' | |image=[[File:WarioWare Twisted Road Work.png|250px]]<br>''WarioWare: Twisted!''<br>[[File:RoadWork WarioWareGold.png|250px]]<br>''WarioWare Gold'' | ||
|appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | |appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[Jimmy T|Jimmy T.]] (''Twisted!'')<br>[[Ashley | |type=[[Jimmy T|Jimmy T.]] (''Twisted!'')<br>[[Ashley & Red]] (''Gold'') | ||
|intro=''Don't drop!'' (Levels 1 and 3)<br> ''Drop!'' (Level 2) | |intro=''Don't drop!'' (Levels 1 and 3)<br> ''Drop!'' (Level 2) | ||
|info='' | |info="''Build the road and do it well.''" (''Twisted!'')<br>"''This magic path can move wherever you need it to, so try not to let the frog or the car fall through. You can get rid of that beetle, though. Red hates those things. On second thought...''" (''Gold'') | ||
|controls={{button|gba|Tilt}}/{{button|3ds|Tilt}} – Build road | |controls={{button|gba|Tilt}}/{{button|3ds|Tilt}} – Build road | ||
|clear=10 (''Twisted!'')<br>15 (''Gold'') | |clear=10 (''Twisted!'')<br>15 (''Gold'') | ||
}} | }} | ||
'''Road Work''' is one of [[Jimmy T]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' and later appears in ''[[WarioWare Gold]]'' as one of [[Ashley | '''Road Work''' is one of [[Jimmy T|Jimmy T.]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]'' and later appears in ''[[WarioWare Gold]]'' as one of [[Ashley & Red]]'s microgames. | ||
==Gameplay== | ==Gameplay== | ||
The game's purpose is to build a road by tilting the system. Depending on the difficulty, a certain object needs to either stay on the road or fall off. | The game's purpose is to build a road by tilting the system. Depending on the difficulty, a certain object needs to either stay on the road or fall off. | ||
*'''1st level difficulty:''' There will be a moving car, and the player has to keep the car on the road. | *'''1st level difficulty:''' There will be a moving car, and the player has to keep the car on the road. | ||
*'''2nd level difficulty:''' There will be a cockroach, and the player has to make it fall. | *'''2nd level difficulty:''' There will be a cockroach, and the player has to make it fall. | ||
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|ItaM=Work in progress | |ItaM=Work in progress | ||
}} | }} | ||
{{Ashley's Microgames}} | {{Ashley & Red's Microgames}} | ||
{{Jimmy T.'s Microgames}} | {{Jimmy T.'s Microgames}} | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} |
Revision as of 11:26, February 21, 2022
Template:Minigame-infobox Road Work is one of Jimmy T.'s microgames in WarioWare: Twisted! and later appears in WarioWare Gold as one of Ashley & Red's microgames.
Gameplay
The game's purpose is to build a road by tilting the system. Depending on the difficulty, a certain object needs to either stay on the road or fall off.
- 1st level difficulty: There will be a moving car, and the player has to keep the car on the road.
- 2nd level difficulty: There will be a cockroach, and the player has to make it fall.
- 3rd level difficulty: There will be a frog that jumps, and the player must keep it on the road.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Construction de route[?] | Road construction | |
Italian | Lavori in corso[?] | Work in progress | |
Spanish (NOA) | Camino en obras[?] | Road work |
Template:Ashley & Red's Microgames Template:Jimmy T.'s Microgames Template:WarioWare: Twisted! Microgames Template:WWG Microgames