Muscle Out: Difference between revisions

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*'''Level 1:''' There is a single row of musclemen on a flat platform. One is much larger and faces the others.
*'''Level 1:''' There is a single row of musclemen on a flat platform. One is much larger and faces the others.
*'''Level 2:''' There is either two sets of musclemen, or a single row that is further apart and gradually gets smaller. In both cases, the platform is still flat.  
*'''Level 2:''' There is either two sets of musclemen, or a single row that is further apart and gradually gets smaller. In both cases, the platform is still flat.  
*'''Level 3:''' Either the platform is slanted, and all of the musclemen face the direction going upward, or the platform has two levels, with one muscleman facing the others. in both cases, all of the musclemen are the same size.
*'''Level 3:''' Either the platform is slanted, and all of the musclemen face the direction going upward, or the platform has two levels, with one muscleman facing the others. In both cases, all of the musclemen are the same size.


If two players are utilized for this microgame, there are some major changes. The player who knocks over more musclemen earns an effort point, or in case of [[Rising Star]], a star.
If two players are utilized for this microgame, there are some major changes. The player who knocks over more musclemen earns an effort point, or a star in [[Rising Star]].


*'''Level 1:''' There is a single row of musclemen on a flat platform. The second muscleman from each side faces the first.
*'''Level 1:''' There is a single row of musclemen on a flat platform. The second muscleman from each side faces the first.

Revision as of 00:22, January 5, 2022

Template:Minigame-infobox Muscle Out is a microgame in the Wario Bug's Anything Goes level in WarioWare: Get It Together!

Gameplay

The object of the microgame is to knock down all of the musclemen. The most efficient way to knock them all down is to do so like dominoes. Some musclemen face left or right and have a leg bent behind them, making them resistant to bring knocked in the direction they're not facing. When the microgame is completed, a muscular Wario appears.

  • Level 1: There is a single row of musclemen on a flat platform. One is much larger and faces the others.
  • Level 2: There is either two sets of musclemen, or a single row that is further apart and gradually gets smaller. In both cases, the platform is still flat.
  • Level 3: Either the platform is slanted, and all of the musclemen face the direction going upward, or the platform has two levels, with one muscleman facing the others. In both cases, all of the musclemen are the same size.

If two players are utilized for this microgame, there are some major changes. The player who knocks over more musclemen earns an effort point, or a star in Rising Star.

  • Level 1: There is a single row of musclemen on a flat platform. The second muscleman from each side faces the first.
  • Level 2: There are five musclemen, getting larger the further away from the center. The outermost two face inward.
  • Level 3: There is a large number of musclemen. Either the platform slants away from the center, or some musclemen are on a higher platform.

Suitability

Template:WWGITFit

  • Orbulon's Oinker's tractor beam and 5-Volt's shockwave can easily knock over all of the musclemen.

Template:Wario's Microgames Template:WWGIT Microgames