Swing and a Kiss: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The object of this microgame is to move an alien on a swing so that it kisses another alien. | The object of this microgame is to move an alien on a swing so that it kisses another alien. The alien on the right is always swinging when the game starts. | ||
*'''Level 1:''' The | *'''Level 1:''' The aliens are round and blue. When the game starts, the alien slightly swings in sync with the other alien. | ||
*'''Level 2:''' The | *'''Level 2:''' The aliens are round and orange. When the game starts, the alien is completely stationary. | ||
*'''Level 3:''' The | *'''Level 3:''' The aliens are tall and green. When the game starts, the alien slightly swings out of sync with the other alien. | ||
If two players are utilized for this microgame, the swinging patterns change. | |||
*'''Level 1:''' When the game starts, the aliens swing in opposite directions. | |||
*'''Level 2:''' When the game starts, the aliens swing in the same direction. | |||
*'''Level 3:''' When the game starts, the aliens are completely stationary. | |||
==Suitability== | ==Suitability== |
Revision as of 00:12, September 29, 2021
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Template:Minigame-infobox Swing and a Kiss is one of the microgames in Dribble and Spitz's Fantasy level in WarioWare: Get It Together! Its name comes from "swing and a miss", meaning a failed attempt.
Gameplay
The object of this microgame is to move an alien on a swing so that it kisses another alien. The alien on the right is always swinging when the game starts.
- Level 1: The aliens are round and blue. When the game starts, the alien slightly swings in sync with the other alien.
- Level 2: The aliens are round and orange. When the game starts, the alien is completely stationary.
- Level 3: The aliens are tall and green. When the game starts, the alien slightly swings out of sync with the other alien.
If two players are utilized for this microgame, the swinging patterns change.
- Level 1: When the game starts, the aliens swing in opposite directions.
- Level 2: When the game starts, the aliens swing in the same direction.
- Level 3: When the game starts, the aliens are completely stationary.
Suitability
Template:Dribble and Spitz's Microgames Template:WWGIT Microgames