Opening Night: Difference between revisions

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The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.
The object is to wave the [[Wii#Wii Remote|Wii Remote]] in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's [[Mii]] (the conductor) will bow to the audience.


* '''Level 1:''' Conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting 4 seconds including:
* '''Level 1:''' The player must conduct [[Mario]], [[Luigi]] and [[Link]] to play very short music lasting 4 seconds including:
** ''[[Super Mario Bros. 3]]'' athletic theme
** ''[[Super Mario Bros. 3]]'' athletic theme
** ''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme
** ''Super Mario Bros. 3'' [[Boom Boom]]/[[Koopaling]] victory theme
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** ''[[Super Mario Bros.]]'' overworld/lose theme
** ''[[Super Mario Bros.]]'' overworld/lose theme
** ''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
** ''[[Donkey Kong (game)|Donkey Kong]]'' level start theme
* '''Level 2:''' Conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting 4 seconds or 8 seconds including:
* '''Level 2:''' The player must conduct Mario, Luigi, Link, [[Toad]] and [[Pit (character)|Pit]] to play long music lasting 4 seconds or 8 seconds including:
** ''Super Mario Bros. 3'' level goal theme
** ''Super Mario Bros. 3'' level goal theme
** ''[[Mario Bros. (game)|Mario Bros.]]'' main theme
** ''[[Mario Bros. (game)|Mario Bros.]]'' main theme
** ''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
** ''[[Dr. Mario (game)|Dr. Mario]]'' level settings theme
** ''[[wikipedia:Clu Clu Land|Clu Clu Land]]'' main theme
** ''[[wikipedia:Clu Clu Land|Clu Clu Land]]'' main theme
* '''Level 3:''' Conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting 8 seconds including:
* '''Level 3:''' The player must conduct Mario, Luigi, Link, Pit, [[Samus]], [[Princess Peach]], and [[Donkey Kong]] to play longer music lasting 8 seconds including:
** ''[[wikipedia:Kid Icarus|Kid Icarus]]'' underworld theme
** ''[[wikipedia:Kid Icarus|Kid Icarus]]'' underworld theme
** ''Super Mario Bros.'' level goal theme
** ''Super Mario Bros.'' level goal theme

Revision as of 21:49, December 15, 2021

Not to be confused with Opening Night!

Template:Minigame-infobox Opening Night is a microgame found in WarioWare: Smooth Moves in 9-Volt/18-Volt's stage. It features sprites from classic NES games, as well as music.

Gameplay

The object is to wave the Wii Remote in the 4/4 conducting pattern to conduct the orchestra through a music track (see below). Once done, the player's Mii (the conductor) will bow to the audience.

Names in other languages

Language Name Meaning Notes
Japanese ファミコンえんそうかい[?]
Famikon Ensōkai
NES (lit. Famicom) Concert

Template:9-Volt and 18-Volt's Microgames Template:WWSM Microgames