Laser Outlaw: Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image = [[File:Laser_Outlaw.png]] | |image=[[File:Laser_Outlaw.png]] | ||
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]] | |appeared_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]] | ||
|type = [[Nintendo Classics]] | |type=[[Nintendo Classics]] | ||
|intro=''Shoot!'' | |intro=''Shoot!'' | ||
|info = '' | |info="''2-D quick draw! Shoot the blinking target on the outlaw!''" | ||
|controls = {{button|gba|A}}/{{button|gcn|A}} – Shoot | |controls={{button|gba|A}}/{{button|gcn|A}} – Shoot | ||
|clear = 15 | |clear=15 | ||
}} | }} | ||
'''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | '''Laser Outlaw''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]].'' | ||
==Gameplay== | ==Gameplay== | ||
The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. | The player controls a pistol and needs to shoot a [http://blog.beforemario.com/2011/02/nintendo-custom-gunman-and-custom-lion.html Custom Gunman Target]. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards. | ||
*'''1st level difficulty''': The pistol moves up and down. | *'''1st level difficulty''': The pistol moves up and down. | ||
*'''2nd level difficulty''': The pistol moves left and right. | *'''2nd level difficulty''': The pistol moves left and right. | ||
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|JapR=Kōsenjuu Kasutamu Ganman | |JapR=Kōsenjuu Kasutamu Ganman | ||
|JapM=Beam Gun Custom Gunman}} | |JapM=Beam Gun Custom Gunman}} | ||
{{9-Volt & 18-Volt's Microgames}} | |||
{{9-Volt | |||
{{WWIMM Microgames}} | {{WWIMM Microgames}} | ||
[[Category:WarioWare, Inc.: Mega Party Game$!]] | [[Category:WarioWare, Inc.: Mega Party Game$!]] | ||
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | [[Category:WarioWare, Inc.: Mega Microgame$! microgames]] | ||
[[it:High Noon]] | [[it:High Noon]] |
Revision as of 12:08, February 24, 2022
Template:Minigame-infobox Laser Outlaw is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The player controls a pistol and needs to shoot a Custom Gunman Target. On the target there is a flashing light right on where its heart would be. The player has to shoot when the pistol is aimed at the light so that the dummy falls over. Whenever the crosshair is on the light, it turns dark. If the player misses the target, the pistol stops moving for a brief instant, but the player is allowed to shoot again afterwards.
- 1st level difficulty: The pistol moves up and down.
- 2nd level difficulty: The pistol moves left and right.
- 3rd level difficulty: The pistol goes in a figure-8 motion.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | こうせんじゅうカスタム ガンマン[?] Kōsenjuu Kasutamu Ganman |
Beam Gun Custom Gunman | |
French | High Noon[?] | - | |
Italian | High Noon[?] | - |
Template:9-Volt & 18-Volt's Microgames Template:WWIMM Microgames