Level Flag: Difference between revisions

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==Overview==
==Overview==
Every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it raises, the flag changes color based on which Kong pulled it, either pink for Dixie or light blue for Kiddy. The flag also flies if the Kongs obtain every [[Bonus Coin]] of the level.
Every incomplete level is marked by a black [[Krem Flag]] on the map screen. The [[Kong]]s can supersede it by completing a level and activating its Level Flag. This involves [[jump]]ing and pulling at its rope, which ascends its white flag into the air. As it raises, the flag changes color based on which Kong pulled it, either pink for Dixie or light blue for Kiddy. The flag also flies if the Kongs obtain every [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] of the level.


The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat [[Koin]] and claim its [[DK Coin]]. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.
The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat [[Koin]] and claim its [[DK Coin]]. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.
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!Description
!Description
|-
|-
| align="center" | [[File:Level Flag Nonflying DX DKC3.png]][[File:Level Flag Nonflying KD DKC3.png]]<br>Partially raised
|align="center"|[[File:Level Flag Nonflying DX DKC3.png]][[File:Level Flag Nonflying KD DKC3.png]]<br>Partially raised
|The level is completed but not every Bonus Coin was collected.
|The level is completed but not every Bonus Coin was collected.
|-
|-
| align="center" | [[File:Level Flag Flying DX DKC3.png]][[File:Level Flag Flying KD DKC3.png]]<br>Fully raised
|align="center"|[[File:Level Flag Flying DX DKC3.png]][[File:Level Flag Flying KD DKC3.png]]<br>Fully raised
|The level is completed, and every Bonus Coin was collected.
|The level is completed, and every Bonus Coin was collected.
|-
|-
| align="center" | [[File:Level Flag Nonflying COLOR DX DKC3.png]][[File:Level Flag Nonflying COLOR KD DKC3.png]]<br>Partially raised ("COLOR")
|align="center"|[[File:Level Flag Nonflying COLOR DX DKC3.png]][[File:Level Flag Nonflying COLOR KD DKC3.png]]<br>Partially raised ("COLOR")
|Same as partially raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
|Same as partially raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
|-
|-
| align="center" | [[File:Level Flag Flying COLOR DX DKC3.png]][[File:Level Flag Flying COLOR KD DKC3.png]]<br>Fully raised ("COLOR")
|align="center"|[[File:Level Flag Flying COLOR DX DKC3.png]][[File:Level Flag Flying COLOR KD DKC3.png]]<br>Fully raised ("COLOR")
|Same as fully raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
|Same as fully raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
|-
|-
| align="center" | [[File:Level Flag Pennant DKC3.png]]<br>Gold pennant
|align="center"|[[File:Level Flag Pennant DKC3.png]]<br>Gold pennant
|A gold pennant that appears on the world map if the player collects the DK Coin of that level.
|A gold pennant that appears on the world map if the player collects the DK Coin of that level.
|}
|}
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==References==
==References==
<references/>
<references/>
{{Goals}}
{{Goals}}
[[Category:Goals]]
[[Category:Goals]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! objects]]
[[Category:Donkey Kong Land III objects]]
[[Category:Donkey Kong Land III objects]]

Revision as of 14:40, December 17, 2021

Kiddy Kong overlaps a Level Flag in Donkey Kong Country 3.
Artwork of Kiddy Kong reaching a Level Flag
Not to be confused with Goal Pole.

Level Flags[1][2], also known as End of Level Flags[3], are objects that appear at the end of every level in Donkey Kong Country 3 and Donkey Kong Land III. They are the successor to the End of Level Targets from Donkey Kong Country 2. Level Flags are connected to a flagpole, and can be pulled upward from a rope attached to it. Dixie and Kiddy can pull a Level Flag to end the level and return to the map screen.

Overview

Every incomplete level is marked by a black Krem Flag on the map screen. The Kongs can supersede it by completing a level and activating its Level Flag. This involves jumping and pulling at its rope, which ascends its white flag into the air. As it raises, the flag changes color based on which Kong pulled it, either pink for Dixie or light blue for Kiddy. The flag also flies if the Kongs obtain every Bonus Coin of the level.

The Level Flag appears on the map screen as it appeared when being raised. A gold pennant is also displayed if the Kongs defeat Koin and claim its DK Coin. This cannot be seen within a level. The Level Flag artwork shows that "DK" is embedded on the pennant. The status of each Level Flag allows for the player to keep track of which levels were partially or entirely completed.

In the Game Boy Advance remake, the alternate Kong can change the flag's color from the world map if they complete the level. In the original version, if the player enters the COLOR cheat code, the flags of pulled Level Flags are recolored to match Dixie and Kiddy's differently colored clothes, purple and light green respectively.

In Donkey Kong Land III, the End of Level Flag raises automatically if either Dixie or Kiddy walk into it. Because of the Game Boy's limited color palette, the raised End of Level Flag is not color-coded based on which Kong finished the level. End of Level Flags also appear at the end of underwater levels, which does not occur in Donkey Kong Country 3.

Variants

Flag type Description
A Level Flag completed by Dixie Kong but without every Bonus Barrel challenge being completed.A Level Flag completed by Kiddy Kong but without every Bonus Barrel challenge being completed.
Partially raised
The level is completed but not every Bonus Coin was collected.
A Level Flag completed by Dixie Kong and with every Bonus Barrel challenge being completed.A Level Flag completed by Kiddy Kong and with every Bonus Barrel challenge completed.
Fully raised
The level is completed, and every Bonus Coin was collected.
A Level Flag completed by Dixie Kong but without every Bonus Barrel challenge being completed. The flag is purple from the "COLOR" cheat.A Level Flag completed by Kiddy Kong but without every Bonus Barrel challenge being completed. His flag is light green in the "COLOR" cheat.
Partially raised ("COLOR")
Same as partially raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
An End of Level Flag completed by Dixie Kong and from collecting every Bonus Coin. Her flag color is purple from the "COLOR" cheat.An End of Level Flag completed by Kiddy Kong and from collecting every Bonus Coin. His flag color is light green from the "COLOR" cheat.
Fully raised ("COLOR")
Same as fully raised flags, but are recolored from the "COLOR" cheat. This only occurs in the Super Nintendo version.
The raised Level Flag also has a raised pennant if the Kongs obtain the level's DK Coin.
Gold pennant
A gold pennant that appears on the world map if the player collects the DK Coin of that level.

Gallery

References

  1. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! SNES instruction booklet, page 23.
  2. ^ Donkey Kong Country 3 GBA instruction booklet, page 27.
  3. ^ Donkey Kong Land III instruction booklet, page 16.