Bowser's Roulette Rage: Difference between revisions

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'''Bowser's Roulette Rage''' is a Bowser Battle [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that only appears when [[Bowser]] gets angry or enters Big Bad Bowser Mode.
'''Bowser's Roulette Rage''' is a Bowser Battle [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that appear only when [[Bowser]] gets angry or enters Big Bad Bowser Mode.


==Overview==
==Introduction==
In the introductory cutscene, [[Bowser]] stands over a large roulette with Team Mario inside. He gives it a spin after lighting up a section, but Team Mario is able to avoid being hit by the bomb that falls. The minigame begins in earnest afterwards.
Bowser stands over a large roulette with Team Mario inside. He gives it a spin after lighting up a section, but Team Mario is able to avoid being hit by the [[bomb]] that falls. The minigame begins in earnest afterwards.


The game consists of three rounds. At the beginning of a round, Bowser (controlled by the {{button|wiiu|GamePad}}) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel; Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences will rise up between the panels and a bomb will fall onto each panel with a Bowser mark. Each bomb deals three hearts of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel).
==Gameplay==
The game consists of three rounds. At the beginning of a round, Bowser (controlled by the {{button|wiiu|GamePad}}) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences will rise up between the panels, and a bomb will fall onto each panel with a Bowser mark. Each bomb deals three hearts of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel).


As with all Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the game. If any member of Team Mario survives, the minigame ends and play continues as normal.
As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the game. If any member of Team Mario survives, the minigame ends and play continues as normal.


==Controls==
==Controls==
===Heroes===
===Team Mario===
{{button|wii|Wiimote}} - Move
*{{button|wii|Wiimote}} Move


===Bowser===
===Bowser===
{{button|wiiu|GamePad}} - Select the panel/move the roulette/stop the roulette
*{{button|wiiu|GamePad}} Select the panel / Move the roulette / Stop the roulette


==In-game text==
==In-game text==

Revision as of 15:37, June 6, 2021

Template:Minigame-infobox Bowser's Roulette Rage is a Bowser Battle minigame appearing in Mario Party 10. It is one of the extended minigames that appear only when Bowser gets angry or enters Big Bad Bowser Mode.

Introduction

Bowser stands over a large roulette with Team Mario inside. He gives it a spin after lighting up a section, but Team Mario is able to avoid being hit by the bomb that falls. The minigame begins in earnest afterwards.

Gameplay

The game consists of three rounds. At the beginning of a round, Bowser (controlled by the GamePad) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences will rise up between the panels, and a bomb will fall onto each panel with a Bowser mark. Each bomb deals three hearts of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel).

As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the game. If any member of Team Mario survives, the minigame ends and play continues as normal.

Controls

Team Mario

  • Wii Remote – Move

Bowser

  • GamePad – Select the panel / Move the roulette / Stop the roulette

In-game text

  • Bowser: "Set 3 bomb spots and spin the wheel! Then tap to stop the wheel!"
  • Team Mario: "Run to segments without Bowser marks!"

Names in other languages

Language Name Meaning Notes
Japanese クッパのバクダンルーレット[?]
Kuppa no bakudan rūretto
Bowser's Bomb Roulette
Dutch Bowsers Ruige Roulette[?] Bowser's Rough Roulette
German Bowsers Roulette-Rage[?] Bowser's Roulette Rage
Italian Roulette esplosiva[?] Explosive roulette
Portuguese Roleta Explosiva[?] Explosive Roulette
Spanish Ruleta explosiva[?] Explosive Roulette

Template:MP10 Minigames