Psycho Plasm: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "\[\[(:)?Image:" to "[[$1File:") |
(Name explanation) |
||
Line 1: | Line 1: | ||
{{SMRPG Moves|[[Ameboid]]|Magic|N/A|[[Fear]]|Neutral|One enemy|N/A|[[File:RPG_Psycho_Plasm.png]]}} | {{SMRPG Moves|[[Ameboid]]|Magic|N/A|[[Fear]]|Neutral|One enemy|N/A|[[File:RPG_Psycho_Plasm.png]]}} | ||
'''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. | '''Psycho Plasm''' is a [[move]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' that only an [[Ameboid]] can use. It creates a ball of white plasma and shoots it at [[Mario]] or his allies, inducing [[Fear]]. Its name is a pun on "cytoplasm", the material inside a living cell. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 09:38, August 28, 2021
Psycho Plasm is a move in Super Mario RPG: Legend of the Seven Stars that only an Ameboid can use. It creates a ball of white plasma and shoots it at Mario or his allies, inducing Fear. Its name is a pun on "cytoplasm", the material inside a living cell.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | びびりさいぼう[?] Bibiri Saibou |
Terror Cell |