Stardust Battle: Difference between revisions
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'''Stardust Battle''' is | '''Stardust Battle''' is a Rare [[minigame]] found in ''[[Mario Party 3]]''. The player can earn this minigame by completing Story Mode, and it acts as the final stage of Story Mode. | ||
==Gameplay== | ==Gameplay== | ||
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they | In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they have hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the [[Millennium Star]]. Every one (Easy story mode), two (Normal), or three (Hard and Super Hard) hits, the Millennium Star will change the layout of the playfield to make the minigame harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Medium), or nine (Hard and Super Hard) hits to the Millennium Star to win the battle. This boss stage gives the player one hit point. Therefore, if the player gets hit once or if three minutes elapse, they lose. | ||
If this minigame is played in the Mini-Game Room, it is automatically set to Hard difficulty. | If this minigame is played in the Mini-Game Room, it is automatically set to Hard difficulty. | ||
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==Controls== | ==Controls== | ||
* {{button|n64|Stick}} – Move | * {{button|n64|Stick}} – Move | ||
* {{button|n64|A}} – Jump | * {{button|n64|A}} – [[Jump]] | ||
* {{button|n64|B}} – | * {{button|n64|B}} – Pick up/throw falling star | ||
==In-game text== | ==In-game text== |
Revision as of 23:42, March 13, 2021
Template:Minigame-infobox Stardust Battle is a Rare minigame found in Mario Party 3. The player can earn this minigame by completing Story Mode, and it acts as the final stage of Story Mode.
Gameplay
In the minigame, the player has to dodge as many star meteors as possible (the star meteors look red with a flame behind them). Once they have hit the ground and cooled off (now they look blue with no flame), the player must grab one of them and throw it at the Millennium Star. Every one (Easy story mode), two (Normal), or three (Hard and Super Hard) hits, the Millennium Star will change the layout of the playfield to make the minigame harder. The layout at the beginning of the game is normal floor with a checkered pattern. Then it changes to a goop floor that makes it harder to move across the floor. The last layout is an ice floor that makes it slippery and harder to change directions. It takes three (Easy), six (Medium), or nine (Hard and Super Hard) hits to the Millennium Star to win the battle. This boss stage gives the player one hit point. Therefore, if the player gets hit once or if three minutes elapse, they lose.
If this minigame is played in the Mini-Game Room, it is automatically set to Hard difficulty.
Controls
- – Move
- – Jump
- – Pick up/throw falling star
In-game text
- Game Rules – "Gather up the falling stars that land in the playing field, then throw them at the Millennium Star."
- Advice – "If you try to pick up a falling star while it's still glowing, you'll be out, so be careful."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Sternenregen[?] | Star Rain | |
Spanish | Batalla Polvo Estelar[?] | Stardust Battle |