Heads-Up: Difference between revisions

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==Gameplay==
==Gameplay==
In this game, the player has to move [[Mario]] around with the left and right arrow keys to bounce a [[Soccer Ball|soccer ball]] on his head repeatedly. Character icons appear in random locations above Mario, and can be collected by bouncing the ball into them, awarding points for a score. There are also items that temporarily change Mario's speed when collected, appearing at regular intervals: [[Mushroom]]s speed him up, while [[Blue Shell]]s cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.
In this game, the player has to move [[Mario]] around with the left and right arrow keys to bounce a [[Soccer Ball|soccer ball]] on his head repeatedly. The ball can be used to collect character icons which appear in random locations above Mario, earninh him points for a score. Mario himself can collect items that appear at regular intervals and temporarily change his speed when collected: [[Mushroom]]s speed him up, while [[Blue Shell]]s cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.


When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:
When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

Revision as of 22:52, December 6, 2020

Not to be confused with Heads Up.

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Icon of Heads-Up
Icon

Super Mario Strikers -- Heads Up, parsed in-game as Heads-Up, was a promotional online Flash game published by Nintendo around the release of Super Mario Strikers for the Nintendo GameCube. It was listed in the Nintendo Arcade, a now defunct section with web games on Nintendo's website.[1]

Gameplay

In this game, the player has to move Mario around with the left and right arrow keys to bounce a soccer ball on his head repeatedly. The ball can be used to collect character icons which appear in random locations above Mario, earninh him points for a score. Mario himself can collect items that appear at regular intervals and temporarily change his speed when collected: Mushrooms speed him up, while Blue Shells cause him to slow down. The item that is currently taking effect is displayed on the top-left corner of the screen.

When a character icon appears, a voice clip of that character is heard. The number of points awarded by an icon depends on the character depicted on it. In order from least to most valuable, these are:

  1. DAA520 and Template:Color-link-piped – worth 8 points.
  • red – worth 10 points.
  • purple – worth 15 points.

The current score and the overall high score are shown at the bottom of the screen. The game is over when the player fails to catch the ball. The game over screen offers the option to either replay the game or visit the official website for Super Mario Strikers.

The Palace arena is always seen in the background during the game.

Gallery

References

  1. ^ Nintendo Arcade. nintendo.com. September 11, 2007, 00:46:47 UTC snapshot on Internet Archive: Wayback Machine.

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