Same Is Lame: Difference between revisions
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{{foreign names | {{foreign names | ||
|Jap=ちがってアップ | |Jap=ちがってアップ | ||
|JapR=Chigatte | |JapR=Chigatte Appu | ||
|JapM= | |JapM=Be different and up | ||
|Fra=On ne Copie pas | |Fra=On ne Copie pas | ||
|FraM=We Don't Copy | |FraM=We Don't Copy |
Revision as of 12:46, December 5, 2020
Template:Minigame-infobox Same Is Lame is a 4-Player minigame in Mario Party 6.
Introduction
The player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.
Gameplay
In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the ,
,
, or
button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button or do not press a button within the time limit. As long as there is time left during the round, the players may change their choice by pressing another button. The first player to choose a different button three times wins, though multiple players may win.
Ending
The losers' (or loser's) platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.
Controls
– Pick a button
In-game text
- Rules – "Choose a button to press. If you're the only player to choose that button, your platform will rise. Raise three levels to win!"
- Advice – "You can change your button choice as many times as you want before the timer runs out."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Aufsteiger[?] | Fast Climber | |
Italian | Pulsante Esclusivo[?] | Unique Button | |
Spanish | Variedad con gusto[?] | Preferring variety |