Mario Toss: Difference between revisions

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[[Mario]] must get up onto the roof of the building attached to the one housing the crate minigame. Here, there is a [[Pianta]] Mario must speak to. He offers to toss Mario in exchange for one [[coin]]. If Mario has a coin, he may give it to the Pianta, who proceeds to chuck him toward a building behind them, where Mario crashes through a flimsy window and finds himself in proximity of a [[Shine Sprite]], which he may then collect. If the angle is slightly off, he might not hit the window, so the process needs repeating in that case.
[[Mario]] must get up onto the roof of the building attached to the one housing the crate minigame. Here, there is a [[Pianta]] Mario must speak to. He offers to toss Mario in exchange for one [[coin]]. If Mario has a coin, he may give it to the Pianta, who proceeds to chuck him toward a building behind them, where Mario crashes through a flimsy window and finds himself in proximity of a [[Shine Sprite]], which he may then collect. If the angle is slightly off, he might not hit the window, so the process needs repeating in that case.
==Names in other languages==
{{foreign names
|Ita=Il prova del Palmense Chuckster<ref>Italian ''Super Mario Sunshine'' Prima's official strategy guide, page 33.</ref>
|ItaM=The Pianta Chuckster test
}}
==References==
<references/>


{{SMS Levels}}
{{SMS Levels}}
[[Category:Super Mario Sunshine Missions]]
[[Category:Super Mario Sunshine Missions]]

Revision as of 18:33, February 11, 2021

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors.
If an acceptable name is found, then the article should be moved to the new title.

Template:Missionbox Mario Toss is a mission in Delfino Plaza in Super Mario Sunshine.

Mario must get up onto the roof of the building attached to the one housing the crate minigame. Here, there is a Pianta Mario must speak to. He offers to toss Mario in exchange for one coin. If Mario has a coin, he may give it to the Pianta, who proceeds to chuck him toward a building behind them, where Mario crashes through a flimsy window and finds himself in proximity of a Shine Sprite, which he may then collect. If the angle is slightly off, he might not hit the window, so the process needs repeating in that case.

Names in other languages

Language Name Meaning Notes
Italian Il prova del Palmense Chuckster[1] The Pianta Chuckster test

References

  1. ^ Italian Super Mario Sunshine Prima's official strategy guide, page 33.

Template:SMS Levels