King Calamari: Difference between revisions

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{{quote|Good job...I'll let you through...If you can get past ME, first, that is.|King Calamari|Super Mario RPG: Legend of the Seven Stars}}
{{quote|Good job...I'll let you through...If you can get past ME, first, that is.|King Calamari|Super Mario RPG: Legend of the Seven Stars}}
'''King Calamari''' is a giant [[Blooper|Bloober]], and a minor boss encountered in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It sank [[Jonathan Jones]]' [[Sunken Ship|ship]] (as chronicled in various logs found throughout the vessel) and was locked in the Treasure Room. [[Mario]] has to work out a six-letter word before he can enter the Treasure Room using clues provided in various rooms of the ship. After Mario learns the word is "pearls", King Calamari allows him in the Treasure Room to battle.


'''King Calamari''' is a giant [[Blooper|Bloober]], and a minor boss encountered in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It sank [[Jonathan Jones]]' [[Sunken Ship|ship]] (as chronicled in various logs found throughout the vessel) and was locked in the treasure room. [[Mario]] has to work out a six-letter word before he can enter the treasure room using clues provided in various rooms of the ship. After Mario learns the word is "pearls", King Calamari allows him in the treasure room to battle.
After defeating King Calamari, Mario and his allies gain access to the lower section of the Sunken Ship.
 
After defeating King Calamari, Mario and his allies gain access to the lower section of the sunken ship.


==Battle==
==Battle==

Revision as of 09:14, January 18, 2021

Not to be confused with King Kaliente.

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“Good job...I'll let you through...If you can get past ME, first, that is.”
King Calamari, Super Mario RPG: Legend of the Seven Stars

King Calamari is a giant Bloober, and a minor boss encountered in Super Mario RPG: Legend of the Seven Stars. It sank Jonathan Jones' ship (as chronicled in various logs found throughout the vessel) and was locked in the Treasure Room. Mario has to work out a six-letter word before he can enter the Treasure Room using clues provided in various rooms of the ship. After Mario learns the word is "pearls", King Calamari allows him in the Treasure Room to battle.

After defeating King Calamari, Mario and his allies gain access to the lower section of the Sunken Ship.

Battle

When the battle starts, the player encounters three tentacles in each of the first two sequences; the tentacles attack by either slamming a party member or throwing one high into the air. The latter attack does not reduce a party member's HP, but it induces the Fear status effect regardless of immunity. The last sequence is fought against King Calamari's main body and two other tentacles. Even if King Calamari is defeated, the remaining tentacles need to be destroyed to finish the battle.

In battle, King Calamari can use Ink Blast, Sand Storm and Venom Drool.

Statistics

Super Mario RPG: Legend of the Seven Stars enemy
King Calamari
King Calamari.png HP 800 FP 100 Speed 8
Location(s) Sunken Ship Attack 100 Magic attack 30
Role Boss Defense 80 Magic defense 40
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells Sand Storm, Drain Beam
Weak Fire Strong Fear, Poison, Sleep, Mute, Critical Sp. attacks Ink Blast, Venom Drool
Coins 100 Exp. points 100 Items None
Psychopath "The ship's MINE! SCRAM!"
Super Mario RPG: Legend of the Seven Stars enemy
Tentacles (Left)
Sprite of King Calamari's Left Tentacle(s), from Super Mario RPG: Legend of the Seven Stars. HP 260 FP 100 Speed 21
Location(s) Sunken Ship Attack 82 Magic attack 35
Role Support Defense 50 Magic defense 40
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells None
Weak Fire Strong Sleep, Mute Sp. attacks None
Coins 0 Exp. points 0 Items None
Psychopath "Keep me in cool!"
Super Mario RPG: Legend of the Seven Stars enemy
Tentacles (Right)
Sprite of King Calamari's Right Tentacle(s), from Super Mario RPG: Legend of the Seven Stars. HP 200 FP 100 Speed 21
Location(s) Sunken Ship Attack 87 Magic attack 35
Role Support Defense 70 Magic defense 23
Bonus Flower None Yoshi Cookie None Morph rate 0%
Evade 0% Magic evade 0% Spells None
Weak Fire Strong Sleep, Mute, Critical Sp. attacks None
Coins 0 Exp. points 0 Items None
Psychopath "You wouldn't...EAT me?!"

Names in other languages

Language Name Meaning Notes
Japanese タコつぼゲッソー[?]
Takotsubo Gessō
Octopus Pot Blooper

Trivia

  • King Calamari's name is derived from calamari, a term for edible, fried squids. "Calamari" (from which the food calamari's name is derived) is also the word for squid in Greek and Italian; in Spanish, the word for squid is similar, "calamar." However, King Calamari was most likely named directly after the food term.
  • In the Japanese version of the game, the password to get to King Calamari is 「すいぞくかん」 (suizokukan), which translates to "aquarium" rather than "pearls".
  • The "tentacles" appear to actually be arms, as the suction cups travel all the way up, as opposed to simply being on the end. The Japanese version simply calls them 「イカのあし」 (ika no ashi), or "squid legs".

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