Jack Peg: Difference between revisions

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[[File:Puzzling Pyramind DKKoS shot 2.png|thumb|[[Donkey Kong]] pulling on a Jack Peg to open up the walls above him in the level [[Puzzling Pyramid]]]]
[[File:Puzzling Pyramind DKKoS shot 2.png|thumb|240px|[[Donkey Kong]] pulling on a Jack Peg to open up the walls above him in the level [[Puzzling Pyramid]]]]
{{quote2|Pull down the peg repeatedly to operate the mechanism.|''DK: King of Swing'' instruction booklet}}
{{quote2|Pull down the peg repeatedly to operate the mechanism.|''DK: King of Swing'' instruction booklet}}
'''Jack Pegs'''<ref>''DK: King of Swing'' instruction booklet, page 15.</ref> are a type of [[Peg]] that operates a mechanism from the game ''[[DK: King of Swing]]''. They appear as simple levers with two Pegs for Donkey Kong to hold onto. One Peg is in the center of the Jack Peg and the other is on the end of the lever, which Donkey Kong must repeatedly pull down by rapidly pressing {{button|gba|L}} or {{button|gba|R}}, depending on which side of the Jack Peg the lever is located. Jack Pegs are typically pulled down in order to open up walls and create paths for Donkey Kong to climb up. These paths are only temporary, though, as the Jack Peg eventually returns to its starting point, closing the walls. Jack Pegs are also found on metal bars, similar to [[Handle Peg]]s. If pulled on, they travel along the bar. The Jack Peg first appears in [[Puzzling Pyramid]], where a [[Kritter|Kremling]] is pulling on one. They later appear in two more levels, [[Madcap Mine]] and [[Underwater Ruins]].
'''Jack Pegs'''<ref>''DK: King of Swing'' instruction booklet, page 15.</ref> are a type of [[Peg]] that appear in both ''[[DK: King of Swing]]'' and ''[[DK: Jungle Climber]]''. Their purpose is to operate certain mechanisms. Jack Pegs consist of two Pegs, one in the center and another at the end of the lever. [[Donkey Kong]] can repeatedly pull down on the lever if the player repeatedly presses {{button|gba|L}} or {{button|gba|R}}, depending on which side the lever is on. Many Jack Pegs are used to open up walls and create paths for Donkey Kong to climb up. These paths are only temporary as the Jack Peg eventually returns to its starting point, closing the walls. Jack Pegs are also found on metal bars, similar to [[Handle Peg]]s. If pulled on, they travel along the bar.


Jack Pegs return in ''[[DK: Jungle Climber]]''. Though they first appear in [[Spooky Woods]], they are also primarily featured in both [[Mega Amp]] battles. In both respective battles, Donkey Kong must activate a Jack Peg on the crystal on the Mega Amp's neck as one of the actions necessary to eject the respective [[Kritter]]s piloting the mech.
In ''DK: King of Swing'', a Jack Peg is first seen in [[Puzzling Pyramid]], where a [[Kritter|Kremling]] is pulling on one. There are also Jack Pegs in [[Madcap Mine]] and [[Underwater Ruins]].
 
In ''DK: Jungle Climber'', Jack Pegs first appear in [[Spooky Woods]], and are primarily featured in both [[Mega Amp]] battles. In both respective battles, Donkey Kong must activate a Jack Peg on the crystal on the Mega Amp's neck to eject the Kritter piloting the mech.


==References==
==References==

Revision as of 21:47, October 16, 2020

Puzzling Pyramid
Donkey Kong pulling on a Jack Peg to open up the walls above him in the level Puzzling Pyramid

Template:Quote2 Jack Pegs[1] are a type of Peg that appear in both DK: King of Swing and DK: Jungle Climber. Their purpose is to operate certain mechanisms. Jack Pegs consist of two Pegs, one in the center and another at the end of the lever. Donkey Kong can repeatedly pull down on the lever if the player repeatedly presses L Button or R Button, depending on which side the lever is on. Many Jack Pegs are used to open up walls and create paths for Donkey Kong to climb up. These paths are only temporary as the Jack Peg eventually returns to its starting point, closing the walls. Jack Pegs are also found on metal bars, similar to Handle Pegs. If pulled on, they travel along the bar.

In DK: King of Swing, a Jack Peg is first seen in Puzzling Pyramid, where a Kremling is pulling on one. There are also Jack Pegs in Madcap Mine and Underwater Ruins.

In DK: Jungle Climber, Jack Pegs first appear in Spooky Woods, and are primarily featured in both Mega Amp battles. In both respective battles, Donkey Kong must activate a Jack Peg on the crystal on the Mega Amp's neck to eject the Kritter piloting the mech.

References

  1. ^ DK: King of Swing instruction booklet, page 15.