Shaman: Difference between revisions
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They later appear in the [[Belome Temple]], again, as merchants. One allows Mario access to a warp [[Trampoline]] for 100 [[coin]]s, and another allows Mario to receive his fortune, as well as access to the rest of the temple, for 50 coins. There is another Shaman later on, who tells Mario that the fortune he receives from a Belome statue determines the destination of the next room. In the caverns of [[Land's End]] outside the temple, there is another Shaman, who sells Mario a [[Star]] for 400 coins. | They later appear in the [[Belome Temple]], again, as merchants. One allows Mario access to a warp [[Trampoline]] for 100 [[coin]]s, and another allows Mario to receive his fortune, as well as access to the rest of the temple, for 50 coins. There is another Shaman later on, who tells Mario that the fortune he receives from a Belome statue determines the destination of the next room. In the caverns of [[Land's End]] outside the temple, there is another Shaman, who sells Mario a [[Star]] for 400 coins. | ||
[[Mario]] later battles them as enemies in both [[Nimbus Land]] and [[Bowser's Keep]]. These magical beings are very weak to physical attacks, while having a strong magical defense. If a Shaman is struck with a Special Attack, there is a one-in-three chance it will flee the battle. | [[Mario]] later battles them as enemies in both [[Nimbus Land]] and [[Bowser's Castle|Bowser's Keep]]. These magical beings are very weak to physical attacks, while having a strong magical defense. If a Shaman is struck with a Special Attack, there is a one-in-three chance it will flee the battle. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== |
Revision as of 12:04, November 15, 2020
- “Yahoo! Good luck to ya!”
- —Shaman, Super Mario RPG: Legend of the Seven Stars
Shamans are characters first appearing in the game Super Mario RPG: Legend of the Seven Stars, where they act as both NPC shopkeepers and enemies. They later made a re-appearance as non-enemy NPCs vital to the plot of the first three games of the Paper Mario series.
The Shamans in Super Mario RPG: Legend of the Seven Stars are all identical, while those later introduced in the Paper Mario series have individual characteristics, as well as hair, which the Shamans did not seem to have before.
History
Super Mario RPG: Legend of the Seven Stars
Shamans are first encountered near the Sea area and the Sunken Ship as shopkeepers, selling Mario and his party items and weapons. After Mario buys items from the latter, the Shaman verifies whether Mario's password to access the ship's treasure room is correct or not, stating how many letters (if any at all) are correct and giving a hint on that the password relates to the sea.
They later appear in the Belome Temple, again, as merchants. One allows Mario access to a warp Trampoline for 100 coins, and another allows Mario to receive his fortune, as well as access to the rest of the temple, for 50 coins. There is another Shaman later on, who tells Mario that the fortune he receives from a Belome statue determines the destination of the next room. In the caverns of Land's End outside the temple, there is another Shaman, who sells Mario a Star for 400 coins.
Mario later battles them as enemies in both Nimbus Land and Bowser's Keep. These magical beings are very weak to physical attacks, while having a strong magical defense. If a Shaman is struck with a Special Attack, there is a one-in-three chance it will flee the battle.
Paper Mario series
Merlon, Merlee, Merluvlee, Merlow, Merle, and Madam Merlar appearing in the Paper Mario series greatly resemble Shamans, though in Super Paper Mario, Merlee and Merluvlee have different looks. Wonky in Paper Mario: The Thousand-Year Door claims that they may be a part of a sort of clan that names their members after their purposes. However, whether or not this is true is unknown. Additionally in this game, the character Chet Rippo is redesigned to resemble a very tattered version. In Super Paper Mario, Nolrem, Merlight and Merloo resemble Shamans too.
Statistics
Super Mario RPG: Legend of the Seven Stars enemy | |||||||||
---|---|---|---|---|---|---|---|---|---|
Shaman | |||||||||
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HP | 150 | FP | 100 | Speed | 9 | |||
Location(s) | Nimbus Castle, The Trial Course | Attack | 92 | Magic attack | 80 | ||||
Role | Common | Defense | 50 | Magic defense | 90 | ||||
Bonus Flower | Lucky! (30%) | Yoshi Cookie | Royal Syrup | Morph rate | 100% | ||||
Evade | 0% | Magic evade | 0% | Spells | Escape (CS), Diamond Saw, Lightning Orb, Crystal, Blizzard, Flame Stone | ||||
Weak | None | Strong | None | Sp. attacks | None | ||||
Coins | 4 | Exp. points | 17 | Items | Maple Syrup (25%), Royal Syrup (5%) | ||||
Psychopath | "I'm losing this fight!" |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スペール Supēru |
Spell |
Shamans | |
---|---|
Bestovius • Chet Rippo • Merle • Merlee • Merlight • Merlimbis • Merloo • Merlon • Merlow • Merlumina • Merlumina's sister • Merluvlee • Nolrem • Old Man Watchitt |