Stingby: Difference between revisions

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Stingbies return with the inclusion of [[Conkdor Canyon]] from ''[[Super Mario 3D World]]'' as a bonus stage in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]''. Here, they behave just as they did in their previous ''Mario'' 3D platform game appearances, chasing the protagonist when they spot him and attempting to sting him. [[Captain Toad]] is able to defeat Stingbies with an airborne stomp or a well-timed [[spin]]. These enemies do not return in the [[Nintendo Switch]] and [[Nintendo 3DS]] versions since the level is not included in them.
Stingbies return with the inclusion of [[Conkdor Canyon]] from ''[[Super Mario 3D World]]'' as a bonus stage in the [[Wii U]] version of ''[[Captain Toad: Treasure Tracker]]''. Here, they behave just as they did in their previous ''Mario'' 3D platform game appearances, chasing the protagonist when they spot him and attempting to sting him. [[Captain Toad]] is able to defeat Stingbies with an airborne stomp or a well-timed [[spin]]. These enemies do not return in the [[Nintendo Switch]] and [[Nintendo 3DS]] versions since the level is not included in them.


===''Dr Mario World''===
===''Dr. Mario World''===
Stingbies appear in ''[[Dr. Mario World]]'' as obtainable assistants and are a clear reward bonus for completing the first area of World 14. They also appear in the background of World 12 when an area has been cleared.
Stingbies appear in ''[[Dr. Mario World]]'' as obtainable assistants and are a clear reward bonus for completing the first area of World 14. They also appear in the background of World 12 when an area has been cleared.



Revision as of 13:36, July 10, 2020

Template:Species-infobox Stingbies are bee-like enemies with large eyes, having their stinger located on their face. Their name is pronounced like "sting-bee".[1]

History

Super Mario series

Super Mario 3D Land

Stingby.png

Stingbies make their debut in Super Mario 3D Land, and are first encountered in World 2-4. They are common in levels taking place in the sky or over large pits. Stingbies fly at a certain height and cannot move up or down; rather, they patrol the area to find Mario or Luigi. When a Stingby spots Mario or Luigi, they angrily start to slowly chase after them. These enemies can be easily defeated by any form of attack. They slightly resemble Diggas from Super Mario Galaxy 2.

Super Mario 3D World

Stingbies in Switchboard Falls
Stingbies in Super Mario 3D World

Stingbies reappear in Super Mario 3D World in several levels. They behave the same as they do in Super Mario 3D Land. They first appear in World 1 in the level Switch Scramble Circus and later appear in Conkdor Canyon from World 2, as well as Switchboard Falls in World 3.

Super Mario Odyssey

While Stingbies themselves do not appear in Super Mario Odyssey, mosquito-like variants known as Urban Stingbies do. They can be found in the Metro Kingdom during the night. When an Urban Stingby sees Mario, it charges at him, disappearing if it hits a wall.

Super Mario Maker 2

Stingby in Super Mario Maker 2
Artwork for a Stingby in Super Mario Maker 2

Stingbies appear as enemies that can be placed in Super Mario Maker 2 stages, only in the Super Mario 3D World style. Big Stingbies are generated by giving a Stingby a Super Mushroom. Stingbies chase players who are nearby, but can only move horizontally.

Mario Kart 7

Stingbies near Metal Mario
Two Stingbies in Mario Kart 7

Stingbies make another appearance in Mario Kart 7. They serve as enemies in the battle course, Honeybee Hive. They have a darker color than those in Super Mario 3D Land. They travel in lines through the stage and spin out any fast-moving karts they touch.

Captain Toad: Treasure Tracker

Stingbies return with the inclusion of Conkdor Canyon from Super Mario 3D World as a bonus stage in the Wii U version of Captain Toad: Treasure Tracker. Here, they behave just as they did in their previous Mario 3D platform game appearances, chasing the protagonist when they spot him and attempting to sting him. Captain Toad is able to defeat Stingbies with an airborne stomp or a well-timed spin. These enemies do not return in the Nintendo Switch and Nintendo 3DS versions since the level is not included in them.

Dr. Mario World

Stingbies appear in Dr. Mario World as obtainable assistants and are a clear reward bonus for completing the first area of World 14. They also appear in the background of World 12 when an area has been cleared.

Paper Mario: The Origami King

This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Stingbies make their Paper Mario debut in Paper Mario: The Origami King, where origami variants of them serve as enemies.

Profiles

Super Mario 3D Land

  • European website bio: "These enemies have a sharp stinger, and will try to prick Mario with it!"

Gallery

Names in other languages

Language Name Meaning Notes
Japanese ハッチン[2]
Hacchin
From the Japanese word for bee, 蜂 (hachi)
Chinese 叮叮蜂[?]
Dīngdīng Fēng
Sting bee
Dutch Stingby[?] -
German Summser[?] from summen (buzzing)
Italian Apiciccia[?] From api (bees) and ciccione (fat)
Korean 딱끔[3]
Ttak'kkeum
From the Korean word 따끔하다 (ttakkeum-hada) which means "to sting". Possibly rhymed with Japanese name, which also has additional consonant next to the first one.
Portuguese (NOA) Zangão[?] From zangado (angry) with the augmentative suffix -ão. It can also mean Drone Bee.
Portuguese (NOE) Zumbida[?] From zumbido (buzz)
Russian Жужжало[?]
Zhuzhzhalo
From Жужжать (to buzz) and Жало (sting)
Spanish Abejorro[?] Bumblebee

Trivia

  • In the Super Mario Mash-up Pack in Minecraft, Bees are replaced by Stingbies.

References

  1. ^ When choosing the correct answer on the second question of a Super Mario 3D World-themed skill quiz on Play Nintendo, a message is displayed saying "Yep. Sting + Bee = Stingby."
  2. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 181 and 227.
  3. ^ http://www.nintendo.co.kr/3DS/software/mario3dland/adventure/index.php