Spacedust Alley: Difference between revisions
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'''Spacedust Alley''' is the first course of [[Future Fun Land]] in ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. | '''Spacedust Alley''' is the first course of [[Future Fun Land]] in ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''. | ||
==Layout== | |||
The course starts with a meteor bouncing around, as the player drives their plane across the landscape, passing through zippers and also avoiding trees. The player then enters a tunnel, that has some electrical beams that slow a character down if they collide with it. The tunnel leads to a small grassy area with one of [[Wizpig]]'s spaceships. The spacesihp tries to shoot the player, and they'll spin out if they're hit by one of the laser beams. The track then goes back into a tunnel, before leading to an open area with a fork in the road, where the player may either take a bridge or go under it, with both ways having a zipper. Both roads lead into a cave, with several rock formations, before the player exits the cave and crosses the finish line. | |||
In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]]. | In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]]. |
Revision as of 16:41, July 6, 2020
It has been requested that this article be rewritten and expanded to include more information.
Spacedust Alley is the first course of Future Fun Land in Diddy Kong Racing and its remake, Diddy Kong Racing DS.
Layout
The course starts with a meteor bouncing around, as the player drives their plane across the landscape, passing through zippers and also avoiding trees. The player then enters a tunnel, that has some electrical beams that slow a character down if they collide with it. The tunnel leads to a small grassy area with one of Wizpig's spaceships. The spacesihp tries to shoot the player, and they'll spin out if they're hit by one of the laser beams. The track then goes back into a tunnel, before leading to an open area with a fork in the road, where the player may either take a bridge or go under it, with both ways having a zipper. Both roads lead into a cave, with several rock formations, before the player exits the cave and crosses the finish line.
In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from Spaceport Alpha.
Name in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スターダストアレイ[?] Sutādasuto Arei |
Stardust Alley | |
German | Himmelsallee (N64) Sternenstauballee (DS)[?] |
Sky Alley Stardust Avenue |
|
Italian | Viale Spaziale[?] | Spacial Avenue | |
Spanish | Avenida Espacial[?] | Spacial Avenue |