Spacedust Alley: Difference between revisions

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'''Spacedust Alley''' is the first course of [[Future Fun Land]] in ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''.
'''Spacedust Alley''' is the first course of [[Future Fun Land]] in ''[[Diddy Kong Racing]]'' and its remake, ''[[Diddy Kong Racing DS]]''.


From the start, players ride their vehicle across the landscape, passing through zippers and also avoiding trees. Afterward, the player enters a tunnel with one of [[Wizpig]]'s spaceships. It tries to shoot the player, and the lasers can be avoided by driving to the sides of the track at that point. There is a fork in the road after this part, where the player may either take a bridge or go under it. Either way has a zipper. From that point, the track has many twists and turns inside the cavern, making it easy for racers to crash. Finally, the player exits the cavern and crosses the finish line.
==Layout==
The course starts with a meteor bouncing around, as the player drives their plane across the landscape, passing through zippers and also avoiding trees. The player then enters a tunnel, that has some electrical beams that slow a character down if they collide with it. The tunnel leads to a small grassy area with one of [[Wizpig]]'s spaceships. The spacesihp tries to shoot the player, and they'll spin out if they're hit by one of the laser beams. The track then goes back into a tunnel, before leading to an open area with a fork in the road, where the player may either take a bridge or go under it, with both ways having a zipper. Both roads lead into a cave, with several rock formations, before the player exits the cave and crosses the finish line.


In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]].
In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from [[Spaceport Alpha]].

Revision as of 16:41, July 6, 2020

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Spacedust Alley.png

Spacedust Alley is the first course of Future Fun Land in Diddy Kong Racing and its remake, Diddy Kong Racing DS.

Layout

The course starts with a meteor bouncing around, as the player drives their plane across the landscape, passing through zippers and also avoiding trees. The player then enters a tunnel, that has some electrical beams that slow a character down if they collide with it. The tunnel leads to a small grassy area with one of Wizpig's spaceships. The spacesihp tries to shoot the player, and they'll spin out if they're hit by one of the laser beams. The track then goes back into a tunnel, before leading to an open area with a fork in the road, where the player may either take a bridge or go under it, with both ways having a zipper. Both roads lead into a cave, with several rock formations, before the player exits the cave and crosses the finish line.

In the Nintendo DS remake, the track mainly remains the same as the original, although Wizpig's ship is a bit easier to avoid. Trees in the beginning are also replaced by lighthouses, and the music is changed to the theme from Spaceport Alpha.

Name in other languages

Language Name Meaning Notes
Japanese スターダストアレイ[?]
Sutādasuto Arei
Stardust Alley
German Himmelsallee (N64)
Sternenstauballee (DS)
[?]
Sky Alley
Stardust Avenue
Italian Viale Spaziale[?] Spacial Avenue
Spanish Avenida Espacial[?] Spacial Avenue