Boomerang!: Difference between revisions
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The purpose of the game is to tilt the system to throw the object and catch it as it flies back to the hand. | The purpose of the game is to tilt the system to throw the object and catch it as it flies back to the hand. | ||
*'''1st level difficulty:''' | *'''1st level difficulty:''' There is no object and the player uses a boomerang, which doesn't have to be thrown as hard. | ||
*'''2nd level difficulty:''' There is now an object in the center and the | *'''2nd level difficulty:''' There is now an object in the center and the player uses a pickle, which has to be thrown a bit harder. | ||
*'''3rd level difficulty:''' The object is now bigger and the | *'''3rd level difficulty:''' The object is now bigger and the player uses the [[Baker (Mario Paint)|Baker]] from ''[[Mario Paint]]'', which has to be thrown really hard. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 09:49, April 19, 2020
Template:Minigame-infobox Boomerang! is one of Orbulon's microgames in WarioWare: Twisted!
Gameplay
The purpose of the game is to tilt the system to throw the object and catch it as it flies back to the hand.
- 1st level difficulty: There is no object and the player uses a boomerang, which doesn't have to be thrown as hard.
- 2nd level difficulty: There is now an object in the center and the player uses a pickle, which has to be thrown a bit harder.
- 3rd level difficulty: The object is now bigger and the player uses the Baker from Mario Paint, which has to be thrown really hard.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ブーメラン[?] Būmeran |
Boomerang |
Template:Orbulon's Microgames Template:WarioWare: Twisted! Microgames