Code Buster: Difference between revisions
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*This is the only microgame in ''WarioWare, Inc.: Mega Microgame$!'' where {{button|gba|B}} is used, though it is used in a way that makes the player fail the microgame. | *This is the only microgame in ''WarioWare, Inc.: Mega Microgame$!'' where {{button|gba|B}} is used, though it is used in a way that makes the player fail the microgame. | ||
{{Dribble and Spitz's Microgames}} | {{Dribble and Spitz's Microgames}} | ||
{{Orbulon's Microgames}} | |||
{{WWIMM Microgames}} | {{WWIMM Microgames}} | ||
{{WWG Microgames}} | {{WWG Microgames}} |
Revision as of 12:23, February 3, 2020
Template:Minigame-infobox Code Buster is a microgame found in the IQ folder in WarioWare, Inc.: Mega Microgame$!. It later appears in WarioWare Gold as part of Dribble and Spitz's set.
Gameplay
The objective of the game is to follow the instructions on the screen and press the buttons to enter the commands.
In WarioWare, Inc.: Mega Microgame$!:
- 1st level difficulty: The codes require the player to press a button while holding another:
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- 2nd level difficulty: The codes vary in pattern:
- "After pressing 5 times, press !"
- "Press 3 times, then twice!"
- "Press up, down, left and right in the proper order!"
- 3rd level difficulty: The codes require more presses than the previous level:
- "After pressing 8 times, press !"
- "Press 2 times, press , press 3 times!"
- "Press , , , , , , , !"
In WarioWare Gold, the game has the player reading the code out of a spell book. The context varies with each stage.
- 1st level difficulty: The goal is to unlock a door. The codes require the player to press a button while holding another:
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- "While holding , press !"
- 2nd level difficulty: The goal is to defeat a dragon. The codes require more presses than the first level:
- "Press , , , !"
- "Press , , , !"
- "Press , , , !"
- "After pressing 5 times, press !"
- "After pressing 5 times, press !"
- "Press 3 times; press 2 times!"
- 3rd level difficulty: The goal is to destroy a gate. The codes require more presses than the second level:
- "Press 2 times; press 3 times; press !"
- "Press 3 times; press 2 times; press 3 times!"
- "Press 3 times; press 2 times; press 3 times!"
- "After pressing 7 times, press !"
- "After pressing 7 times, press !"
- "Press , , , , , , , !"
- "Press , , , , , , , !"
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コマンドにゅうりょく[?] Komando Nyūryoku |
Enter command | |
Chinese | 输入指令[?] Shūrù zhǐlìng |
Enter the command | |
French | Language codé[?] | Coded Language | |
Italian | Leggi attentamente[?] | Read carefully | |
Spanish (NOA) | Al pie de la letra[?] | To the letter |
Trivia
- On level 3, one of the codes is a reference to the Konami Code.
- This is the only microgame in WarioWare, Inc.: Mega Microgame$! where is used, though it is used in a way that makes the player fail the microgame.
Template:Dribble and Spitz's Microgames Template:Orbulon's Microgames Template:WWIMM Microgames Template:WWG Microgames