Arrow Space: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
There is a ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control the ninja (using the {{button|gba|Pad}}) to avoid the arrows, or the microgame is lost. | There is a ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control the ninja (using the {{button|gba|Pad}}) to avoid the arrows, or the microgame is lost. | ||
===''WarioWare, Inc.: Mega Microgame$!''=== | |||
*'''1st level difficulty:''' There are 11 arrows and the gap is 5 arrows wide. | *'''1st level difficulty:''' There are 11 arrows and the gap is 5 arrows wide. | ||
*'''2nd level difficulty:''' There are 12 arrows and the gap is 4 arrows wide. | *'''2nd level difficulty:''' There are 12 arrows and the gap is 4 arrows wide. | ||
*'''3rd level difficulty:''' There are 13 arrows and the gap is 3 arrows wide. | *'''3rd level difficulty:''' There are 13 arrows and the gap is 3 arrows wide. | ||
===''WarioWare Gold''=== | |||
''WarioWare Gold'' incorporates another microgame into its version of Arrow Space, [[Drywall Dodge]] from ''[[WarioWare: Twisted!]]'' | This version incorporates another microgame into its version of Arrow Space, [[Drywall Dodge]] from ''[[WarioWare: Twisted!]]''. | ||
*'''1st level difficulty:''' 12 arrows fall down and the gap is 4 arrows wide. | *'''1st level difficulty:''' 12 arrows fall down and the gap is 4 arrows wide. | ||
*'''2nd level difficulty:''' 11 wall panels fall over and the gap is 5 panels wide. | *'''2nd level difficulty:''' 11 wall panels fall over and the gap is 5 panels wide. | ||
*'''3rd level difficulty:''' Both arrows and panels fall down. Combinations can be: 5 arrows plus 4 panels; 5 arrows plus 6 panels; and 3 arrows plus 5 panels. | *'''3rd level difficulty:''' Both arrows and panels fall down. Combinations can be: 5 arrows plus 4 panels; 5 arrows plus 6 panels; and 3 arrows plus 5 panels. | ||
==Appearance in the ''Super Smash Bros.'' series== | ==Appearance in the ''Super Smash Bros.'' series== |
Revision as of 18:10, February 5, 2020
Template:Minigame-infobox Arrow Space is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!. It reappears in WarioWare Gold, once again under Dribble and Spitz. Its name is a pun on "aerospace".
Gameplay
There is a ninja standing in front of a wall. Various arrows fly upward in the background and then fall down in the foreground. The player must control the ninja (using the ) to avoid the arrows, or the microgame is lost.
WarioWare, Inc.: Mega Microgame$!
- 1st level difficulty: There are 11 arrows and the gap is 5 arrows wide.
- 2nd level difficulty: There are 12 arrows and the gap is 4 arrows wide.
- 3rd level difficulty: There are 13 arrows and the gap is 3 arrows wide.
WarioWare Gold
This version incorporates another microgame into its version of Arrow Space, Drywall Dodge from WarioWare: Twisted!.
- 1st level difficulty: 12 arrows fall down and the gap is 4 arrows wide.
- 2nd level difficulty: 11 wall panels fall over and the gap is 5 panels wide.
- 3rd level difficulty: Both arrows and panels fall down. Combinations can be: 5 arrows plus 4 panels; 5 arrows plus 6 panels; and 3 arrows plus 5 panels.
Appearance in the Super Smash Bros. series
Arrow Space reappears as a microgame in the WarioWare, Inc. stage of Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate. Like the actual microgame, players must avoid the arrows to win.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ニンジャ/ゆみやかわし[?] Ninja/Yumiya kawashi |
Ninja/Arrow dodge | |
Chinese | 箭中求生[?] Jiàn zhōng qiúshēng |
Arrow in survival | |
French | Chemin fléché[?] | Arrow Route | |
Italian | Pioggia di frecce[?] | Arrow rain | |
Spanish | Misión peliaguda[?] | Tricky mission |
Template:Dribble and Spitz's Microgames Template:WWIMM Microgames Template:WWG Microgames