Stick and Spin: Difference between revisions
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[[Image:MPDS_Stick and Spin.jpg|right|thumb|'''Stick and Spin in the DS version'''.]] | [[Image:MPDS_Stick and Spin.jpg|right|thumb|'''Stick and Spin in the DS version'''.]] | ||
Stick and Spin is a rare minigame in ''[[Mario Party 7]]'' and a Puzzle mini-game in ''[[Mario Party DS]]''. | '''Stick and Spin''' is a rare minigame in ''[[Mario Party 7]]'' and a Puzzle mini-game in ''[[Mario Party DS]]''. | ||
The aim of the game is to make combo's of 5 balls with the same color. To make combo's, you neet to spin the weel where they are lying on. If you clear a set of combo's you will go a level up. | The aim of the game is to make combo's of 5 balls with the same color. To make combo's, you neet to spin the weel where they are lying on. If you clear a set of combo's you will go a level up. | ||
If 10 balls land outside the circle of the weel you will lose the game. | If 10 balls land outside the circle of the weel you will lose the game. | ||
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{{Mario Party 7}} | |||
[[Category: Mini-games]] |
Revision as of 17:50, November 17, 2007
Stick and Spin is a rare minigame in Mario Party 7 and a Puzzle mini-game in Mario Party DS.
The aim of the game is to make combo's of 5 balls with the same color. To make combo's, you neet to spin the weel where they are lying on. If you clear a set of combo's you will go a level up.
If 10 balls land outside the circle of the weel you will lose the game.
Template:Mario Party 7