Dirty Donuts: Difference between revisions
m (Undo revision 2786713 by The Mansion (talk) Legitimate enemy; also appears in Yoshi's Crafted World, so it should receive its own article.) Tag: Undo |
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{{Levelbox | {{Levelbox | ||
|image= | |image=[[File:DirtyDonuts SMM2.png|270px]] | ||
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|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' |
Revision as of 21:40, November 11, 2019
Template:Levelbox Dirty Donuts is the sixty-first course in the Story Mode of Super Mario Maker 2. It is set in the desert theme and in the Super Mario Bros. 3 style. It is posted by Mischievous Mole, and has a difficulty rating of 2/4 stars.
Layout
The level begins with some Donut Blocks leading to a Warp Pipe. A Fire Flower then follows alongside some descending rows of Donut Blocks with some Munchers, along with a few gaps where Monty Moles emerge. After a split path with a long drop on one side and some Goombas on the other, Mario will reach the Checkpoint Flag and another Fire Flower. After some additional Donut Block rows with more Monty Moles and Goombas, Mario will encounter a Twister moving along another row of Donut Blocks that can be used to collect a 30-Coin. The rows of Donut Blocks will then skew to the left, where a bonus area with a Goomba, Twister, and 10-Coin can be seen before another Warp Pipe leading directly to the goal.
Description
"I just dug a new burrow and stuffed it full of donuts! Come and chow down!* *Do not attempt to eat donuts."