Oil Drum Alley: Difference between revisions

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{{more images|K-O-N-G Letter locations and Bonus Levels.}}
{{more images|K-O-N-G Letter locations and Bonus Levels.}}
{{levelbox
{{levelbox
|title=Oil Drum Alley
|image=[[File:Oil Drum Alley SNES.png]]
|image=[[File:Oil Drum Alley SNES.png|256px]]
|code=5 - 1
|code=5 - 1
|world=[[Kremkroc Industries, Inc.]]
|game=''[[Donkey Kong Country]]''
|game=''[[Donkey Kong Country]]''
|before=[[Really Gnawty Rampage|<<]]
|before=[[Really Gnawty Rampage|<<]]
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|song=Fear Factory
|song=Fear Factory
}}
}}
'''Oil Drum Alley''' is the twenty-third level of ''[[Donkey Kong Country]]'' and the first level of the [[Kremkroc Industries, Inc.]] area.
'''Oil Drum Alley''' is the twenty-third level of ''[[Donkey Kong Country]]'' and the first level of the [[Kremkroc Industries, Inc.]]


The Kongs must navigate their way through a dangerous factory, guarded by [[Kritter]]s, [[Gnawty|Gnawties]] and [[Manky Kong]]s in this level. This can be tough as the area is cluttered with many [[Oil Drum]]s. These Oil Drums can burn the Kongs with their constantly shooting flames. Normally, it would be recommended to avoid the drums. As the level progresses, the Kongs must use these Oil Drums as platforms to cross abysses. Therefore, they eventually have to touch the fiery drums. Luckily, in a small gap near the midway point, the Kongs can find [[Rambi the Rhino]], who can help them defeat their enemies and reach one of the [[Bonus Area]]s.
==Summary==
Oil Drum Alley is the first factory level, and [[Oil Drum]]s are the main obstacle of the level as the name suggests. Oil Drums are found both on ground and over abysses, and sometimes [[Donkey Kong]] and [[Diddy Kong]] can only get across abysses by jumping from Oil Barrels while their flames are out. Enemies in the level include bouncing [[Kritter]]s, [[Gnawty|Gnawties]], and [[Manky Kong]]s. Halfway into the level, the [[Kong]]s can open an [[Animal Crate]] of [[Rambi the Rhino]] to ride him for the rest of the level. Rambi is required to enter one of the [[Bonus Level]]s.


The music that plays here and the [[Blackout Basement|other factory level]] is titled Fear Factory, which is likely a reference to the [[Wikipedia:Fear Factory|metal band of the same name]].
==Layout==
 
[[File:Oil Drum Alley 3.png|thumb|left|The Kongs travel shortly after the halfway point]]
==Overview==
[[File:Oil Drum Alley 3.png|thumb|The Kongs travel shortly after the halfway point]]
At the beginning of the level, the Kongs can find a Gnawty walking on a cylindrical platform with a [[rope]] hanging next to it. After passing a [[TNT Barrel]] in a gap, they can find a pair of Kritters hopping up some stairs. The first [[DK Barrel]] here wobbles at the edge of a ledge nearby. An Oil Drum with a hot flame on it stands in front of the ledge. Two Kritters hop in an area below it, moving away from a small gap with the [[K-O-N-G Letters|letter K]] above it. An Oil Drum sits on a raised platform ahead that the Kongs can only get onto if they use a bouncy tire. The primates can find some stair-like structures ahead with a trio of Gnawties on them. A ledge is at the end of this area. If the duo drops down it, they can find a tire that can be used to jump over an Oil Drum at a higher elevation.  
At the beginning of the level, the Kongs can find a Gnawty walking on a cylindrical platform with a [[rope]] hanging next to it. After passing a [[TNT Barrel]] in a gap, they can find a pair of Kritters hopping up some stairs. The first [[DK Barrel]] here wobbles at the edge of a ledge nearby. An Oil Drum with a hot flame on it stands in front of the ledge. Two Kritters hop in an area below it, moving away from a small gap with the [[K-O-N-G Letters|letter K]] above it. An Oil Drum sits on a raised platform ahead that the Kongs can only get onto if they use a bouncy tire. The primates can find some stair-like structures ahead with a trio of Gnawties on them. A ledge is at the end of this area. If the duo drops down it, they can find a tire that can be used to jump over an Oil Drum at a higher elevation.  


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If the heroes continue, they can find an Oil Drum on a cylindrical platform. It is followed by a gap, containing an Animal Crate holding Rambi, and another area with a cylindrical platform and a Manky Kong. After passing a gap next to the ape enemy, the heroes run up a flight of stairs with a pair of Kritters near the top of them. If they drop off of the ledge at the top of the stairs, they can find a Manky Kong standing on a raised platform shaped like a cylinder. Two Kritters approach this platform, trying to attack the Kongs. Farther ahead, Donkey and Diddy can find an Oil Drum floating above an alcove. They can use the drum to reach a higher ledge with two more Manky Kongs on it. Both of the foes stand on dark, cylindrical platforms. A pit is ahead with an Oil Drum in the center of it. The drum is required to cross the gap, but it can only be jumped on when its flame is out.  
If the heroes continue, they can find an Oil Drum on a cylindrical platform. It is followed by a gap, containing an Animal Crate holding Rambi, and another area with a cylindrical platform and a Manky Kong. After passing a gap next to the ape enemy, the heroes run up a flight of stairs with a pair of Kritters near the top of them. If they drop off of the ledge at the top of the stairs, they can find a Manky Kong standing on a raised platform shaped like a cylinder. Two Kritters approach this platform, trying to attack the Kongs. Farther ahead, Donkey and Diddy can find an Oil Drum floating above an alcove. They can use the drum to reach a higher ledge with two more Manky Kongs on it. Both of the foes stand on dark, cylindrical platforms. A pit is ahead with an Oil Drum in the center of it. The drum is required to cross the gap, but it can only be jumped on when its flame is out.  


The Kongs can find a Kritter and another pit on the other side of this abyss. As before, an Oil Drum must be used to cross it and reach a tall platform with a DK Barrel on it. An abyss much wider than the previous is located nearby with two Oil Drums in it. When the flames on the Oil Drums fade, they must use them to cross. Two Kritters attack the primates upon accessing the opposite end of the pit. A gap that must be crossed with an Oil Drum follows. Once it is crossed, the Kongs can find a stairway leading up to a Manky Kong, who hurls an unlimited supply of barrels at them. After dropping down a small ledge placed after the enemy, the heroes find a large abyss and a sign that indicates that the level is near complete. Several Oil Drums fill the gap, and the primates must watch the pattern that the flames go out on with them; the flames only slightly diminish most of the time, but then they disappear long enough for the Kongs to cross safely. A few tires are also scattered in the pit to help the heroes pass the abyss as well. Once the two friends cross the pit, they can find a pathway leading to the exit.
The Kongs can find a Kritter and another pit on the other side of this abyss. As before, an Oil Drum must be used to cross it and reach a tall platform with a DK Barrel on it. An abyss much wider than the previous is located nearby with two Oil Drums in it. When the flames on the Oil Drums fade, they must use them to cross. Two Kritters attack the primates upon accessing the opposite end of the pit. A gap that must be crossed with an Oil Drum follows. Once it is crossed, the Kongs can find a stairway leading up to a Manky Kong, who hurls an unlimited supply of barrels at them. After dropping down a small ledge placed after the enemy, the heroes find a large abyss and a sign that indicates that the level is near complete. Several Oil Drums fill the gap, and the Kong must watch the pattern that the flames go out on with them; the flames only slightly diminish most of the time, but then they disappear long enough for the Kongs to cross safely. A few tires are also scattered in the pit to help the heroes pass the abyss as well. Once the two friends cross the pit, they can find a pathway leading to the exit.


==Enemies==
==Enemies==
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|}
|}


==Items==
==Items and objects==
{|class="dktable-brown" width=40%
{|class="dktable-brown" width=40%
|-
|-
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|-
|-
|align="center"|[[File:Letter_K_DKC.png]]
|align="center"|[[File:Letter_K_DKC.png]]
|The letter K is above a pit found shortly after the first DK Barrel.
|The letter K is above a pit next to the second pair of bouncing Kritters.
|-
|-
|align="center"|[[File:Letter_O_DKC.png]]
|align="center"|[[File:Letter_O_DKC.png]]
|The letter O is located above an Oil Drum just before the Star Barrel. A Kritter must be bounced on to reach it.
|The letter O is hovering high above an Oil Drum, just before the Star Barrel. The Kongs can reach it by either bouncing from a Kritter or a round tire.
|-
|-
|align="center"|[[File:Letter_N_DKC.png]]
|align="center"|[[File:Letter_N_DKC.png]]
|The Kongs can find the letter N at the end of the fourth Bonus Level as they shoot through some Barrel Cannons.
|The letter N is at the end of the fourth Bonus Level where the Kongs blast from some Barrel Cannons.
|-
|-
|align="center"|[[File:Letter_G_DKC.png]]
|align="center"|[[File:Letter_G_DKC.png]]
|From the final Oil Drum in the level, the Kongs should jump onto a certain part of the floor to the right to release the letter G from the ground.
|The Kongs must stand on the last Oil Drum while it is not on fire and then jump onto a cache to release the letter G.
|}
|}


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|-
|-
|align=center|[[File:OilDrumAlley-GBC-1.png]]
|align=center|[[File:OilDrumAlley-GBC-1.png]]
|'''''Collect the Bananas!'''''<br>At the beginning of the level, the Kongs must swing on an above rope, reachable by a nearby platform, and ride over the area with it. Once the rope stops, the Kongs must jump off and land on a small marking on the ground. When they do so, a [[TNT Barrel]] pops out of the ground. The heroes should pick it up and carry it to the first Oil Drum they see. If they blow the drum up with the barrel, they gain access to a thin gap. Once they jump in it, they are blasted to a [[Bonus Level]], where they have to shoot through a barrel to grab many bananas. If they miss the barrel upon trying to land in it, the bonus ends.
|'''''Collect the Bananas!'''''<br>At the start of the level, the Kongs must jump on a circular platform and then at the rope on the left. When the rope stops moving, the Kongs must jump off and land on a small marking on the ground. When they do so, a [[TNT Barrel]] comes out of the ground. The Kongs must pick it up and throw it at the first Oil Drum. After blowing it up, the Kongs can drop into the thin gap below to access an Auto-Fire Barrel that takes them to the [[Bonus Level]]. The Bonus Level is almost the exact same as [[Snow Barrel Blast]]'s second Bonus Level, as the Kongs must shoot from a rapidly spinning Barrel Cannon to collect the bananas above. Aside from the factory background, the only difference is that a Red Balloon is above the bananas instead of a KONG Letter. To return into the main level, the Kongs must miss the Barrel Cannon and fall into the gap below.
|-
|-
|align=center|
|align=center|
|'''''Stop the Barrel!'''''<br>Near the start of the level, the Kongs bounce on a few Gnawties and end up on the edge of a ledge. There, they should jump down and land on a small mark on the floor below to find a TNT Barrel. They should carry the explosive barrel to the left and blast away the wall. After that, they must walk into the created opening and enter the Bonus Level, where they must hit three barrels so that the pictures in them match. Once done, the primates are awarded if they get a match, and then they exit the area.
|'''''Stop the Barrel!'''''<br>After bouncing on the first three Gnawties, the Kongs must land onto a small mark on the floor below to reveal a TNT Barrel. They must carry it left and blast it into the wall to enter the Bonus Level. There, the Kongs must match an item between three roulette-like barrels. After doing so, the Kongs are rewarded with that item and can leave the area.
|-
|-
|align=center|
|align=center|
|'''''Spell it Out!'''''<br>Located inside of the second Bonus Level, this hidden bonus is found in a unique way. To find it, the Kongs must match three bananas on the barrels. If all three barrels display a banana, the group is awarded with a barrel. They should pick it up and jump to the wall on the right (making sure to dodge the silver plating on the floor) to blast it away. Once this is done, the entrance to the third Bonus Area is revealed. There, they must hit several rotating letters to spell out the name, "DONKEY KONG COUNTRY". If the whole bonus is completed by the heroes, they are given a total of six Extra [[Life|Lives]]. Afterwards, they exit the area.
|'''''Spell it Out!'''''<br>The third Bonus Level is unique because it is accessed from a Bonus Level itself. In the second Bonus Level, the Kongs must match a banana on all three barrels for a barrel to be their reward. Donkey Kong or Diddy must pick up the barrel and jump with it into the wall on the right (while avoiding the silver plating on the floor) to break open an entrance into the third Bonus Level. The Kongs must not throw the barrel, otherwise the Bonus Level ends prematurely.
 
In the third Bonus Level, the Kongs must must jump at several rotating letters to spell out "DONKEY KONG COUNTRY". Correctly spelling the first word rewards them with a Red Balloon, the second word gives them a Green Balloon, and the third word gives them a Blue Balloon. After completing or failing the challenge, the Kongs are redirected back into the main level.  
|-
|-
|align=center|
|align=center|
|'''''Find the Exit!'''''<br>At some point after the Star Barrel, the duo can see a Manky Kong next to a barrel. The heroes should defeat the Manky Kong and then pick up the barrel, carrying it to the right. At the first wall that blocks the Kongs, they should throw the barrel to create a passage. Alternatively, they can also use Rambi to charge the wall. Walking into it takes them to a Bonus Level, where they have to blast through several barrels. As they go, they grab some collectibles, including the letter N. Eventually, they make their way to the stage's exit.
|'''''Find the Exit!'''''<br>After the Star Barrel, the Kongs must defeat the second Manky Kong and pick up the barrel that was next to it. They must continue carrying it, passing two bouncing Kritters along the way, until reaching an Oil Drum in the air. The Kongs must throw the barrel at a wall right of the Oil Drum to open a passage. The Kongs can alternatively have Rambi break open the entrance with his horn. In the Bonus Level, the Kongs must blast through six Barrel Cannons. They can collect some bananas along the way, including the letter N at the end.
|}
|}


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<gallery>
<gallery>
Oil Drum Alley 2.png|Donkey Kong and Diddy Kong begin the level
Oil Drum Alley 2.png|Donkey Kong and Diddy Kong begin the level
Oil Drum Alley 5.png
Oil Drum Alley 5.png|The Kongs jump at a bouncing Kritter
OilAlleyRambi.png|thumb|The entrance to the last Bonus Level is found
OilAlleyRambi.png|thumb|Rambi breaks open the entrance to the fourth and last Bonus Level
Oil Drum Alley 4.png|Donkey Kong travels near the end of the level
Oil Drum Alley 4.png|Donkey Kong travels near the end of the level
</gallery>
</gallery>

Revision as of 10:29, October 21, 2019

Template:More images Template:Levelbox Oil Drum Alley is the twenty-third level of Donkey Kong Country and the first level of the Kremkroc Industries, Inc.

Summary

Oil Drum Alley is the first factory level, and Oil Drums are the main obstacle of the level as the name suggests. Oil Drums are found both on ground and over abysses, and sometimes Donkey Kong and Diddy Kong can only get across abysses by jumping from Oil Barrels while their flames are out. Enemies in the level include bouncing Kritters, Gnawties, and Manky Kongs. Halfway into the level, the Kongs can open an Animal Crate of Rambi the Rhino to ride him for the rest of the level. Rambi is required to enter one of the Bonus Levels.

Layout

Oil Drum Alley
The Kongs travel shortly after the halfway point

At the beginning of the level, the Kongs can find a Gnawty walking on a cylindrical platform with a rope hanging next to it. After passing a TNT Barrel in a gap, they can find a pair of Kritters hopping up some stairs. The first DK Barrel here wobbles at the edge of a ledge nearby. An Oil Drum with a hot flame on it stands in front of the ledge. Two Kritters hop in an area below it, moving away from a small gap with the letter K above it. An Oil Drum sits on a raised platform ahead that the Kongs can only get onto if they use a bouncy tire. The primates can find some stair-like structures ahead with a trio of Gnawties on them. A ledge is at the end of this area. If the duo drops down it, they can find a tire that can be used to jump over an Oil Drum at a higher elevation.

Another tire follows this drum with a second Oil Drum after it. Once they hop over this, they come up a small stairway with bananas along it. Stair-like structures lead farther down the area area ahead. Gnawties are on some of the stairs, and an Oil Drum is on every other ledge. A DK Barrel is located in the ground after the last stair platform. The two friends can find a small gap nearby with a Kritter hopping next to it on some smaller stairs. It is followed by an Auto Fire Barrel that shoots the heroes onto a high area. Here, the primates can find sets of small stairs leading towards a flat pathway with a few Oil Drums on it. Kritters jump up the stairs. The duo soon comes up to the flat pathway, supporting four separate Oil Drums with flames shooting out of them. The letter O hovers above the last drum, and Kritters attack the primates as they cross the area. The level's Star Barrel is ahead on a raised platform.

If the heroes continue, they can find an Oil Drum on a cylindrical platform. It is followed by a gap, containing an Animal Crate holding Rambi, and another area with a cylindrical platform and a Manky Kong. After passing a gap next to the ape enemy, the heroes run up a flight of stairs with a pair of Kritters near the top of them. If they drop off of the ledge at the top of the stairs, they can find a Manky Kong standing on a raised platform shaped like a cylinder. Two Kritters approach this platform, trying to attack the Kongs. Farther ahead, Donkey and Diddy can find an Oil Drum floating above an alcove. They can use the drum to reach a higher ledge with two more Manky Kongs on it. Both of the foes stand on dark, cylindrical platforms. A pit is ahead with an Oil Drum in the center of it. The drum is required to cross the gap, but it can only be jumped on when its flame is out.

The Kongs can find a Kritter and another pit on the other side of this abyss. As before, an Oil Drum must be used to cross it and reach a tall platform with a DK Barrel on it. An abyss much wider than the previous is located nearby with two Oil Drums in it. When the flames on the Oil Drums fade, they must use them to cross. Two Kritters attack the primates upon accessing the opposite end of the pit. A gap that must be crossed with an Oil Drum follows. Once it is crossed, the Kongs can find a stairway leading up to a Manky Kong, who hurls an unlimited supply of barrels at them. After dropping down a small ledge placed after the enemy, the heroes find a large abyss and a sign that indicates that the level is near complete. Several Oil Drums fill the gap, and the Kong must watch the pattern that the flames go out on with them; the flames only slightly diminish most of the time, but then they disappear long enough for the Kongs to cross safely. A few tires are also scattered in the pit to help the heroes pass the abyss as well. Once the two friends cross the pit, they can find a pathway leading to the exit.

Enemies

Sprite Name Amount
Gnawty.png Gnawty 6
A blue Kritter. Kritter 19
Manky Kong in Donkey Kong Country. Manky Kong 5
An oil drum in Donkey Kong Country. Oil Drum 26

Items and objects

Sprite Name Amount
Sprite of a DK Barrel in Donkey Kong Country. DK Barrel 5
A Life Balloon in Donkey Kong Country.A 2-Up Balloon from Donkey Kong CountryA Blue Balloon from Donkey Kong Country Extra Life Balloon Red: 3
Green: 1
Blue: 2
Sprite of a TNT Drum in Donkey Kong Country. TNT Barrel 2
An animal token of Winky in Donkey Kong Country Winky Token 1

K-O-N-G Letters

Image Location
The letter K in Donkey Kong Country. The letter K is above a pit next to the second pair of bouncing Kritters.
The letter O in Donkey Kong Country. The letter O is hovering high above an Oil Drum, just before the Star Barrel. The Kongs can reach it by either bouncing from a Kritter or a round tire.
The letter N in Donkey Kong Country. The letter N is at the end of the fourth Bonus Level where the Kongs blast from some Barrel Cannons.
The letter G in Donkey Kong Country. The Kongs must stand on the last Oil Drum while it is not on fire and then jump onto a cache to release the letter G.

Bonus Levels

Image Type and description
Oil Drum Alley Collect the Bananas!
At the start of the level, the Kongs must jump on a circular platform and then at the rope on the left. When the rope stops moving, the Kongs must jump off and land on a small marking on the ground. When they do so, a TNT Barrel comes out of the ground. The Kongs must pick it up and throw it at the first Oil Drum. After blowing it up, the Kongs can drop into the thin gap below to access an Auto-Fire Barrel that takes them to the Bonus Level. The Bonus Level is almost the exact same as Snow Barrel Blast's second Bonus Level, as the Kongs must shoot from a rapidly spinning Barrel Cannon to collect the bananas above. Aside from the factory background, the only difference is that a Red Balloon is above the bananas instead of a KONG Letter. To return into the main level, the Kongs must miss the Barrel Cannon and fall into the gap below.
Stop the Barrel!
After bouncing on the first three Gnawties, the Kongs must land onto a small mark on the floor below to reveal a TNT Barrel. They must carry it left and blast it into the wall to enter the Bonus Level. There, the Kongs must match an item between three roulette-like barrels. After doing so, the Kongs are rewarded with that item and can leave the area.
Spell it Out!
The third Bonus Level is unique because it is accessed from a Bonus Level itself. In the second Bonus Level, the Kongs must match a banana on all three barrels for a barrel to be their reward. Donkey Kong or Diddy must pick up the barrel and jump with it into the wall on the right (while avoiding the silver plating on the floor) to break open an entrance into the third Bonus Level. The Kongs must not throw the barrel, otherwise the Bonus Level ends prematurely.

In the third Bonus Level, the Kongs must must jump at several rotating letters to spell out "DONKEY KONG COUNTRY". Correctly spelling the first word rewards them with a Red Balloon, the second word gives them a Green Balloon, and the third word gives them a Blue Balloon. After completing or failing the challenge, the Kongs are redirected back into the main level.

Find the Exit!
After the Star Barrel, the Kongs must defeat the second Manky Kong and pick up the barrel that was next to it. They must continue carrying it, passing two bouncing Kritters along the way, until reaching an Oil Drum in the air. The Kongs must throw the barrel at a wall right of the Oil Drum to open a passage. The Kongs can alternatively have Rambi break open the entrance with his horn. In the Bonus Level, the Kongs must blast through six Barrel Cannons. They can collect some bananas along the way, including the letter N at the end.

Gallery

Super Nintendo Entertainment System

Game Boy Color

Game Boy Advance

Theme

The level's theme, "Fear Factory," is reused in Blackout Basement. It also makes appearances in later Donkey Kong Country games.

Help:MediaHaving trouble playing?

Names in other languages

Language Name Meaning Notes
Japanese オイルこうじょう[?]
Oiru kōjō
Oil Factory
German Oelfaß Boulevard (SNES)
Ölfass-Boulevard (GBA)
[?]
Oil Barrel Boulevard
Italian Via d'Oro Nero[?] Street of Black Gold
Spanish Pasadizo Aceitoso[?] Oily Passage

Template:DKC Levels