King Kut Out: Difference between revisions

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After the Kongs managed to open the boss door in Creepy Castle they ventured inside. Unfortunately for the [[Kritter]]s on the other-side of the door there was no one to guard the [[Boss Key]] kept by the two of them. At the last minute the Kritters managed to build a poorly constructed cardboard cut-out of K. Rool. This fake K. Rool could somehow fire lasers from it's forehead, pop-up all over the place and it also has a high pitched crazy laugh that either comes from the cut-out itself or a nearby, hidden loudspeaker. As backup King Kut Out will sometimes send [[Kritter-in-a-Sheet|Kritters disguised as ghosts]] to attack the Kongs, explosive [[Puftup]]s also prowl the waters surrounding the battle arena.
After the Kongs managed to open the boss door in Creepy Castle they ventured inside. Unfortunately for the [[Kritter]]s on the other-side of the door there was no one to guard the [[Boss Key]] kept by the two of them. At the last minute the Kritters managed to build a poorly constructed cardboard cut-out of K. Rool. This fake K. Rool could somehow fire lasers from it's forehead, pop-up all over the place and it also has a high pitched crazy laugh that either comes from the cut-out itself or a nearby, hidden loudspeaker. As backup King Kut Out will sometimes send [[Kritter-in-a-Sheet|Kritters disguised as ghosts]] to attack the Kongs, explosive [[Puftup]]s also prowl the waters surrounding the battle arena.


In order to combat King Kut Out the Kongs must use a nearby [[Barrel Cannon]]s to blast into the cut-out. After 3 hits, will cause the poorly constructed boss' left arm to rip off. 3 more hits made the right arm rip off. After that, King Kut Out will begin to pop-up and down at a much faster rate and will make a holographic and shadowy decoy of itself. The last 3 hits will make King Kut Out's head rip off, leaving the Kritters with no other alternative but to run away. The Kongs therefore, claimed the Boss Key hidden of Creepy Castle.
In order to combat King Kut Out the Kongs must use a nearby [[Barrel Cannon]]s to blast into the cut-out. Three hits caused the poorly constructed boss's left arm to rip off. Three more hits made the right arm rip off. After that, King Kut Out began to pop-up and down at a much faster rate and made a holographic and shadowy decoy of itself. The last 3 hits made King Kut Out's head rip off, leaving the Kritters with no other alternative but to run away. The Kongs therefore, claimed the Boss Key of Creepy Castle.


==Trivia==
==Trivia==

Revision as of 23:21, October 29, 2007

King Kut Out
King Kut Out.

King Kut Out is the second to last boss in Donkey Kong 64 and the boss of the area Creepy Castle.

After the Kongs managed to open the boss door in Creepy Castle they ventured inside. Unfortunately for the Kritters on the other-side of the door there was no one to guard the Boss Key kept by the two of them. At the last minute the Kritters managed to build a poorly constructed cardboard cut-out of K. Rool. This fake K. Rool could somehow fire lasers from it's forehead, pop-up all over the place and it also has a high pitched crazy laugh that either comes from the cut-out itself or a nearby, hidden loudspeaker. As backup King Kut Out will sometimes send Kritters disguised as ghosts to attack the Kongs, explosive Puftups also prowl the waters surrounding the battle arena.

In order to combat King Kut Out the Kongs must use a nearby Barrel Cannons to blast into the cut-out. Three hits caused the poorly constructed boss's left arm to rip off. Three more hits made the right arm rip off. After that, King Kut Out began to pop-up and down at a much faster rate and made a holographic and shadowy decoy of itself. The last 3 hits made King Kut Out's head rip off, leaving the Kritters with no other alternative but to run away. The Kongs therefore, claimed the Boss Key of Creepy Castle.

Trivia

  • King Kut Out is sometimes referred to as Cardboard K. Rool, due to a mistake in Prima's strategy guide for Donkey Kong 64.