Talk:Polterpup (species): Difference between revisions
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So originally Polterpup was based off of [[Polterpup (character)|the character's]] appearances. So i changed it. But I don't think I did very well so can someone else help too? [[User:Peanutjon|Peanutjon]] ([[User talk:Peanutjon|talk]]) 16:35, 23 April 2013 (EDT) | So originally Polterpup was based off of [[Polterpup (character)|the character's]] appearances. So i changed it. But I don't think I did very well so can someone else help too? [[User:Peanutjon|Peanutjon]] ([[User talk:Peanutjon|talk]]) 16:35, 23 April 2013 (EDT) | ||
== Merge to [[Polterpup]] and/or split {{fake link|Big Polterpup}} == | |||
{{TPP}} | |||
As a subject, this really doesn't have a lot going for it distinct from the "main" one. They have blue collars, only appear in a side-mode, and otherwise act ''exactly'' the same. They seem more a simple counterpart to the plot-relevant one created for said side-mode rather than a distinct subject. They have different vault entries, but so do the boss ghost retextures from the same mode we ''don't'' split. | |||
That being said, ''Big'' Polterpup can be split. It has its own name, a different size, and slightly different behavior, so it'd match how we treat other officially split "big" enemies. | |||
'''Proposer''': {{user|Doc von Schmeltwick}}<br> | |||
'''Deadline''':May 10, 2022, 23:59 GMT | |||
===Do both=== | |||
#{{user|Doc von Schmeltwick}} - Per | |||
===Only merge to the character article=== | |||
===Only split Big Polterpup=== | |||
===Do nothing=== | |||
===Comments=== |
Revision as of 14:26, April 26, 2022
Gold Polterpups
Iv noticed in some of the trailers that several Polterpups are coloured Gold. These are either Polterpups carring a stolen object or an alternate form caring bonus treasure. I just thought id put it out there. - Cubeguy
About the Gold Polterpup, on the recent multiplayer footage one is shown. It is bigger and has 100 HP. Should we mention this in the article? I am Ness! Protecting Eagleland one bat swing at a time! (talk)
- Sure, if it's relevant.
I WOULD add it if I knew how to make references... I am Ness! Protecting Eagleland one bat swing at a time! (talk)
- Place a link to the page on this page if you can. - Cubeguy
http://www.youtube.com/watch?v=5uswNpCwIQA I am Ness! Protecting Eagleland one bat swing at a time! (talk)
- We should place this as an alternate or special form as you said its larger and has double health but also is wearing a blue collar. So it should only be placed as a special ghost for the ScareScraper until its confirmed for singleplayer. - Cubeguy
Polterpups turn golden when you're vacuuming them up... so that may be it. Peanutjon (talk) 19:05, 15 April 2013 (EDT)
Name?
What is the dogs name? Is it chaser? Or simply Polterpup?
— The preceding unsigned comment was added by Iggykoopa321 (talk).
- I think it's just Polterpup. I don't think these even have a name. Mario-HOHO! (Talk / Stalk) 23:26, 9 April 2013 (EDT)
Rewriting
So originally Polterpup was based off of the character's appearances. So i changed it. But I don't think I did very well so can someone else help too? Peanutjon (talk) 16:35, 23 April 2013 (EDT)
Merge to Polterpup and/or split Big Polterpup
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Thursday, December 5, 2024, 01:47 GMT
As a subject, this really doesn't have a lot going for it distinct from the "main" one. They have blue collars, only appear in a side-mode, and otherwise act exactly the same. They seem more a simple counterpart to the plot-relevant one created for said side-mode rather than a distinct subject. They have different vault entries, but so do the boss ghost retextures from the same mode we don't split.
That being said, Big Polterpup can be split. It has its own name, a different size, and slightly different behavior, so it'd match how we treat other officially split "big" enemies.
Proposer: Doc von Schmeltwick (talk)
Deadline:May 10, 2022, 23:59 GMT
Do both
- Doc von Schmeltwick (talk) - Per