The Mystery of the Haunted Manor: Difference between revisions

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(→‎Names in other languages: Added French, German and Dutch names.)
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=
|JapR=
|JapM=
|Spa=Casa encantada de ida y vuelta
|Spa=Casa encantada de ida y vuelta
|SpaM=Forwards And Backwards Haunted House
|SpaM=Back and Forth Haunted House
|Fra=Manoir hanté labyrinthique
|FraM=Labyrinthian Haunted Manor
|Ger=Spukhaus-Wirrwarr
|GerM=Haunted House Confusion
|Ita=Avanti e indietro nella casa stregata
|Ita=Avanti e indietro nella casa stregata
|ItaM=Backwards and forwards in the bewitched house
|ItaM=Back and Forth in the Haunted House
|Dut=Heen en weer door het spookhuis
|DutM=Back and Forth through the Haunted House
|Rus=В призрачных сетях дома призраков
|Rus=В призрачных сетях дома призраков
|RusR=V prizrachnykh setyakh doma prizrakov
|RusR=V prizrachnykh setyakh doma prizrakov
|RusM=In ghostly nets of a ghost house}}
|RusM=In Ghostly Nets of a Ghost House}}


{{SMM2 Levels}}
{{SMM2 Levels}}
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 Levels]]
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]

Revision as of 16:38, July 14, 2019

Template:Levelbox The Mystery of the Haunted Manor is the fifth course in the Story Mode of Super Mario Maker 2. It is set in the ghost house theme and in the Super Mario World style. It is posted by Agent 1, and has a difficulty rating of 2/4 stars.

Layout

The level begins with three sets of Warp Doors: one over some ? Blocks being orbited by a Spike Top, one over solid ground, and one over a group of coins. Mario must first enter the Warp Door over ground, then head all the way right to get on Yoshi so as to cross a sea of Munchers and eat some Goombuds. Mario must then exit the room and enter the Warp Door atop the ? Blocks to have Yoshi eat a P Switch so as to enter the Warp Door atop the coins. After the Checkpoint Flag, Mario must enter the Warp Pipe to be led to another area, where he must press another P Switch and navigate a maze of coins and Rotating Blocks. After making it all the way to the end, Mario can enter a P Warp Door to be led to a 30-Coin, then take another Warp Pipe to an area nearly identical to the beginning, except that the Goal Pole is up ahead.

Description

"Soooo... I made a Ghost House recently but I think I got in a bit over my head, because I'm kinda sorta trapped in here now. I mean, I SHOULD be able to get out, but something's strange about this place... Can someone come and get me out of here? ...ANYONE?!"

Enemies

Names in other languages

Language Name Meaning Notes
Dutch Heen en weer door het spookhuis[?] Back and Forth through the Haunted House
German Spukhaus-Wirrwarr[?] Haunted House Confusion
Italian Avanti e indietro nella casa stregata[?] Back and Forth in the Haunted House
Russian В призрачных сетях дома призраков[?]
V prizrachnykh setyakh doma prizrakov
In Ghostly Nets of a Ghost House
Spanish Casa encantada de ida y vuelta[?] Back and Forth Haunted House

Template:SMM2 Levels