Li'l Marcher: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (YCW is a multiplayer game, so using "the player" / "the player(s)" is better for clarification.) |
Boomaster74 (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
'''Li'l Marchers'''<ref>https://www.youtube.com/watch?v=uCqVvWMDytw</ref> are orange robotic enemies with yellow feet that appear in ''[[Yoshi's Crafted World]].'' They are present in the levels [[Skulking Around]] and [[Under Siege]]. | '''Li'l Marchers'''<ref>https://www.youtube.com/watch?v=uCqVvWMDytw</ref> are orange robotic enemies with yellow feet that appear in ''[[Yoshi's Crafted World]].'' They are present in the levels [[Skulking Around]] and [[Under Siege]]. | ||
Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown [[Yoshi Egg|egg]]. Li'l Marchers can be defeated temporarily if they bump into each other. | Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown [[Yoshi Egg|egg]]. Li'l Marchers can be defeated temporarily if they bump into each other. If Yoshi deactivates the alarm by stepping on a switch, all Li'l Marchers on the screen will walk away. | ||
==References== | ==References== |
Revision as of 16:14, May 8, 2019
Template:Species-infobox Li'l Marchers[1] are orange robotic enemies with yellow feet that appear in Yoshi's Crafted World. They are present in the levels Skulking Around and Under Siege.
Li'l Marchers appear when the player triggers an alarm. They follow the player(s) continuously until they activate a yellow switch. They will damage the player(s) if they bump into them, but destroy themselves in the process. The player(s) cannot jump on them because of the spike on their heads, but can be briefly pushed back with a thrown egg. Li'l Marchers can be defeated temporarily if they bump into each other. If Yoshi deactivates the alarm by stepping on a switch, all Li'l Marchers on the screen will walk away.