Home-Run Contest: Difference between revisions

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The object of the contest is to hit the [[Sandbag]] as far as possible. The player gets a [[Home-Run Bat]] to do this, but also can use other methods of hitting the Sandbag. In ''Super Smash Bros. Melee'', if the player manages to hit it over 1,325 feet (400 metres), the N64 [[Yoshi's Island (place)|Yoshi's Island]] stage can be unlocked. This is best to do with [[Yoshi]], as the name of the stage implies. By getting over 450 metres, the ''[[Paper Mario]]'' [[trophy]] can be won.
The object of the contest is to hit the [[Sandbag]] as far as possible. The player gets a [[Home-Run Bat]] to do this, but also can use other methods of hitting the Sandbag. In ''Super Smash Bros. Melee'', if the player manages to hit it over 1,325 feet (400 metres), the N64 [[Yoshi's Island (place)|Yoshi's Island]] stage can be unlocked. This is best to do with [[Yoshi]], as the name of the stage implies. By getting over 450 metres, the ''[[Paper Mario]]'' [[trophy]] can be won.
 
[[Image:HomeRunContestCooperative.jpg|thumb|left|The two-players cooperative mode.]]
In ''Super Smash Bros. Brawl'', the game can be played the same way as before. The player smashes Sandbag to inflict damage on him, and then he/she uses the Home-Run Bat to knock Sandbag as far as they can. However, there are a few differences from the Melee version and the Brawl version. In Brawl, the platform is protected by a shield, which will stop Sandbag from falling off when the player attacks it. This allows players to attack the Sandbag even more without having to worry over it falling off, thus, resulting in a Game Over. This increases the amount of combo moves that can be used as well. However, if the Sandbag is not hit with the Home-Run Bat, then he won't pierce the shield. Another difference, is that it supports multiplayer play. Players can either work as a team to damage Sandbag as much as possible, or compete against each other in alternating turns. This mode is also supported with [[Wi-Fi Connection]], using the '''With Friends''' mode. In Wi-Fi mode, both cooperative play and alternating play can be played.
In ''Super Smash Bros. Brawl'', the game can be played the same way as before. The player smashes Sandbag to inflict damage on him, and then he/she uses the Home-Run Bat to knock Sandbag as far as they can. However, there are a few differences from the Melee version and the Brawl version. In Brawl, the platform is protected by a shield, which will stop Sandbag from falling off when the player attacks it. This allows players to attack the Sandbag even more without having to worry over it falling off, thus, resulting in a Game Over. This increases the amount of combo moves that can be used as well. However, if the Sandbag is not hit with the Home-Run Bat, then he won't pierce the shield. Another difference, is that it supports multiplayer play. Players can either work as a team to damage Sandbag as much as possible, or compete against each other in alternating turns. This mode is also supported with [[Wi-Fi Connection]], using the '''With Friends''' mode. In Wi-Fi mode, both cooperative play and alternating play can be played.


[[Category: Mini-games]]
[[Category: Mini-games]]

Revision as of 02:38, October 16, 2007

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File:HomeRunContest.jpg
Mario attacking the Sandbag in the Home-Run Contest.

The Home-Run Contest is a 1-player stadium challenge in Super Smash Bros. Melee and Super Smash Bros. Brawl.

The object of the contest is to hit the Sandbag as far as possible. The player gets a Home-Run Bat to do this, but also can use other methods of hitting the Sandbag. In Super Smash Bros. Melee, if the player manages to hit it over 1,325 feet (400 metres), the N64 Yoshi's Island stage can be unlocked. This is best to do with Yoshi, as the name of the stage implies. By getting over 450 metres, the Paper Mario trophy can be won.

Home-Run Contest
The two-players cooperative mode.

In Super Smash Bros. Brawl, the game can be played the same way as before. The player smashes Sandbag to inflict damage on him, and then he/she uses the Home-Run Bat to knock Sandbag as far as they can. However, there are a few differences from the Melee version and the Brawl version. In Brawl, the platform is protected by a shield, which will stop Sandbag from falling off when the player attacks it. This allows players to attack the Sandbag even more without having to worry over it falling off, thus, resulting in a Game Over. This increases the amount of combo moves that can be used as well. However, if the Sandbag is not hit with the Home-Run Bat, then he won't pierce the shield. Another difference, is that it supports multiplayer play. Players can either work as a team to damage Sandbag as much as possible, or compete against each other in alternating turns. This mode is also supported with Wi-Fi Connection, using the With Friends mode. In Wi-Fi mode, both cooperative play and alternating play can be played.