Template:M&LBIS+BJJ bestiary: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Zapplang moved page Template:MLBISBJJ to Template:MLBISBJJbestiary: more specific name) |
(Fixed it a bit up.) |
||
Line 16: | Line 16: | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{exp|}}} | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{exp|}}} | ||
|- | |- | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|<span title="The effectiveness | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|<span title="The effectiveness of fire-based attacks">'''Fire:'''</span> | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{fire|}}} | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{fire|}}} | ||
|style="border-bottom:3px solid #9BF0E9|<span title="The effectiveness of Jump attacks.">'''Jump:'''</span> | |style="border-bottom:3px solid #9BF0E9|<span title="The effectiveness of Jump attacks.">'''Jump:'''</span> | ||
Line 22: | Line 22: | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE" |<span title="The effectiveness of Hammer attacks.">'''Hammer:'''</span> | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE" |<span title="The effectiveness of Hammer attacks.">'''Hammer:'''</span> | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{hammer|}}} | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{hammer|}}} | ||
|style="border-bottom:3px solid #9BF0E9"|<span title=" | |style="border-bottom:3px solid #9BF0E9"|<span title="Who is able to initiate a battle with the enemy">'''Battled by:'''</span> | ||
|style="border-bottom:3px solid #9BF0E9"|{{{battledby|}}} | |style="border-bottom:3px solid #9BF0E9"|{{{battledby|}}} | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|<span title="The base amount of coins dropped by the enemy.">'''Coins:'''</span> | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|<span title="The base amount of coins dropped by the enemy.">'''Coins:'''</span> | ||
|style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{coins|}}} | |style="border-bottom:3px solid #9BF0E9;background:#F2FFFE"|{{{coins|}}} | ||
|- | |- | ||
|style="background:#F2FFFE"|<span title="The | |style="background:#F2FFFE"|<span title="The chance of the enemy becoming burned from fire-based attacks">'''Burn:'''</span> | ||
|style="background:#F2FFFE"|{{{burn|}}} | |style="background:#F2FFFE"|{{{burn|}}} | ||
|<span title="The chance of the enemy becoming dizzied from | |<span title="The chance of the enemy becoming dizzied from Super Bouncer or Magic Window">'''Dizzy:'''</span> | ||
|{{{dizzy|}}} | |{{{dizzy|}}} | ||
|style="background:#F2FFFE"|<span title="The chance of the enemy having their POW/DEF lowered from | |style="background:#F2FFFE"|<span title="The chance of the enemy having their POW/DEF lowered from Mighty Meteor/Falling Star">{{nowrap|'''Stat Down:'''}}</span> | ||
|style="background:#F2FFFE"|{{{statdown|}}} | |style="background:#F2FFFE"|{{{statdown|}}} | ||
|<span title="The chance of the enemy having their Speed lowered from a Hammer First Strike.">'''Speed Down:'''</span> | |<span title="The chance of the enemy having their Speed lowered from a Hammer First Strike.">'''Speed Down:'''</span> | ||
|{{{speeddown|}}} | |{{{speeddown|}}} | ||
|style="background:#F2FFFE"|<span title="The possible items dropped by the enemy, with their base drop rates.">'''Item Drop:'''</span> | |style="background:#F2FFFE"|<span title="The possible items dropped by the enemy, with their base drop rates.">'''Item Drop:'''</span> | ||
|style="background:#F2FFFE"|{{{item1|None - 0%}}}<br>{{{item2 | |style="background:#F2FFFE"|{{{item1|None - 0%}}}<br>{{{item2|None - 0%}}} | ||
|- | |- | ||
|style="background:#F2FFFE;text-align:center;border-right:4px solid #CFFFFB"|'''Level:''' {{{lvl|#}}} | |style="background:#F2FFFE;text-align:center;border-right:4px solid #CFFFFB"|'''Level:''' {{{lvl|#}}} | ||
Line 62: | Line 62: | ||
|speed= | |speed= | ||
|fire= | |fire= | ||
|jump= | |jump= | ||
|hammer= | |hammer= | ||
| | |battledby= | ||
|burn= | |||
|dizzy= | |dizzy= | ||
|statdown= | |statdown= | ||
|speeddown= | |||
|exp= | |exp= | ||
|coins= | |coins= | ||
|item1= | |item1= | ||
|item2= | |item2= | ||
}}}}</onlyinclude></pre> | }}}}</onlyinclude></pre> | ||
|<pre> | |<pre> | ||
Line 89: | Line 88: | ||
The enemy's defense. | The enemy's defense. | ||
The enemy's speed. | The enemy's speed. | ||
The | The effectiveness to fire attacks. | ||
The | The effectiveness jump attacks. | ||
The | The effectiveness hammer attacks. | ||
Who is able to battle this enemy. | |||
The enemy's reaction to Firebrand/Thunderhand. | The enemy's reaction to Firebrand/Thunderhand. | ||
The chances of | The chances of dizzing the enemy. | ||
The chances of burning the enemy. | The chances of burning the enemy. | ||
The chances of lowering the enemy's | The chances of lowering the enemy's POW/DEF. | ||
The amount of EXP gained from defeating the enemy. | The chances of lowering the enemy's SPEED. | ||
The coins gained from defeating the enemy. | The amount of EXP gained from defeating the enemy. | ||
The item dropped by the enemy. | The coins gained from defeating the enemy. | ||
The item dropped by the enemy. | The item dropped by the enemy. | ||
The item dropped by the enemy. | |||
| | ||
</pre> | </pre> | ||
|} | |} |
Revision as of 13:57, March 4, 2019
Template:Color-link-piped | ||||||||||
HP: | POW: | DEF: | SPEED: | Experience: | ||||||
Fire: | Jump: | Hammer: | Battled by: | Coins: | ||||||
Burn: | Dizzy: | Template:Nowrap | Speed Down: | Item Drop: | None - 0% None - 0% | |||||
Level: # | Location(s): |
This template is for information on enemies in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey. The variables are as follows:
<onlyinclude>{{#ifeq:{{{transcludesection|NAME}}}|NAME| {{<noinclude>MLSSBMbestiary</noinclude><includeonly>MLSSBMenemy</includeonly> |name= |altname= |role= |align={{{align|right}}} |image={{{image|}}} |location= |lvl= |hp= |pow= |def= |speed= |fire= |jump= |hammer= |battledby= |burn= |dizzy= |statdown= |speeddown= |exp= |coins= |item1= |item2= }}}}</onlyinclude> |
The section label; Replace "NAME" with the enemy name. The enemy's name. Used for links [[name|altname]]. (common, miniboss, boss, support, optional) <-- DO NOT CHANGE An image of the enemy. Where the enemy can be found. The enemy's level. The enemy's HP. The enemy's attack. The enemy's defense. The enemy's speed. The effectiveness to fire attacks. The effectiveness jump attacks. The effectiveness hammer attacks. Who is able to battle this enemy. The enemy's reaction to Firebrand/Thunderhand. The chances of dizzing the enemy. The chances of burning the enemy. The chances of lowering the enemy's POW/DEF. The chances of lowering the enemy's SPEED. The amount of EXP gained from defeating the enemy. The coins gained from defeating the enemy. The item dropped by the enemy. The item dropped by the enemy. |