World 6-Airship (Super Mario Bros. 3): Difference between revisions
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
==Layout== | ==Layout== | ||
The player starts on the left edge of the airship, and as the level continues there is a [[Bolt Lift]] that the player must use to reach to the next platform, after that there is another pair of bolt lifts, which once again must be used to cross a gap. After the gap is cleared the player must enter a hallway full of [[Burner]]s firing both horizontally and vertically, then the player must jump upward on to a ledge with two [[? Block]]s one which contains either a [[Super Mushroom]] or a [[Super Leaf]] with the other one containing a [[coin]]. Then the player must go left, while dodging another Burner in order to reach the [[Warp Pipe]] leading to the [[boss]]. | The king gets turned into a seal, The player starts on the left edge of the airship, and as the level continues there is a [[Bolt Lift]] that the player must use to reach to the next platform, after that there is another pair of bolt lifts, which once again must be used to cross a gap. After the gap is cleared the player must enter a hallway full of [[Burner]]s firing both horizontally and vertically, then the player must jump upward on to a ledge with two [[? Block]]s one which contains either a [[Super Mushroom]] or a [[Super Leaf]] with the other one containing a [[coin]]. Then the player must go left, while dodging another Burner in order to reach the [[Warp Pipe]] leading to the [[boss]]. | ||
The fight against Lemmy Koopa takes place on a flat battlefield, and he attacks by firing blue balls that bounce around the room and can damage the player. In order to defeat Lemmy, the player must bounce on his head, where he drops his [[magic wand]]. | The fight against Lemmy Koopa takes place on a flat battlefield, and he attacks by firing blue balls that bounce around the room and can damage the player. In order to defeat Lemmy, the player must bounce on his head, where he drops his [[magic wand]]. |
Revision as of 12:22, February 27, 2019
Template:Levelbox World 6-Airship is the twelfth level in Ice Land and the sixth airship level in Super Mario Bros 3.
Layout
The king gets turned into a seal, The player starts on the left edge of the airship, and as the level continues there is a Bolt Lift that the player must use to reach to the next platform, after that there is another pair of bolt lifts, which once again must be used to cross a gap. After the gap is cleared the player must enter a hallway full of Burners firing both horizontally and vertically, then the player must jump upward on to a ledge with two ? Blocks one which contains either a Super Mushroom or a Super Leaf with the other one containing a coin. Then the player must go left, while dodging another Burner in order to reach the Warp Pipe leading to the boss.
The fight against Lemmy Koopa takes place on a flat battlefield, and he attacks by firing blue balls that bounce around the room and can damage the player. In order to defeat Lemmy, the player must bounce on his head, where he drops his magic wand.
Enemies
- Burners
- Lemmy Koopa (boss)
Level statistics
- Power ups: 1 (Super Mushroom or Super Leaf)
- 1-Up Mushrooms: 0
- Secret areas: 0