Level B-7: Difference between revisions

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'''Level B-7''' is the seventh course in the [[Bonus 1]] set and the seventh [[Bonus Levels|Bonus Level]] overall in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is set in [[Crumbling Cavern]].
'''Level B-7''' is the seventh course in the [[Bonus 1]] set and the seventh [[Bonus Levels|Bonus Level]] overall in ''[[Mario vs. Donkey Kong: Tipping Stars]]''. It is set in [[Crumbling Cavern]] and is unlocked by earning 28 [[Trophy|trophies]].


The level features three [[Mini Toad]]s and is the first level in the game not to feature any [[Mini Mario (toy)|Mini Mario]].
The level features three [[Mini Toad]]s and is the first level in the game not to feature any [[Mini Mario (toy)|Mini Mario]].

Revision as of 04:03, July 5, 2018

Template:Levelbox Level B-7 is the seventh course in the Bonus 1 set and the seventh Bonus Level overall in Mario vs. Donkey Kong: Tipping Stars. It is set in Crumbling Cavern and is unlocked by earning 28 trophies.

The level features three Mini Toads and is the first level in the game not to feature any Mini Mario.

Overview

Map of Level B-7
Level map

The course is wide and filled with Movable Pipe outlines, High Spring slots and Red Girder Rivets that help the Minis commute between platforms and sections. There are also two Color Switches that toggle Color Blocks, which are arranged to form either walls or platforms. Around an upward Movable Pipe in the middle, there are four platforms arranged in a rectangle. Each of the three Minis initially occupies one of these platforms, while the other is reserved to a Yellow Color Switch. The Minis have to traverse the level and enter one of the Movable Pipes from the right, warping back to the starting section where they need to climb a Red Girder to the goal door. This is done on condition that they previously pressed the Blue Color Switch to disable the column of blocks in front of the door.

M Coin

The M Coin is above a row of disabled Yellow Color Blocks and a pit of spikes in the bottom right. The toys must first press the Yellow Color Switch to enable the blocks, then walk over them to collect the coin and avoid falling onto the spikes.

High scores

The following high scores apply in both the Nintendo 3DS and the Wii U versions of the game.

  • Bronze trophy: 4500 points
  • Silver trophy: 7500 points
  • Gold trophy: 13500 points

Statistics

The following data applies in both the Nintendo 3DS and the Wii U versions of the game.

Template:MVDKTS Levels