Smash Skiff: Difference between revisions
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[[File: | [[File:Smash Skiff.png|thumb|The Smash Skiff]] | ||
The '''Smash Skiff''' is the vehicle that is used to transport [[Donkey Kong]]'s [[Trophy (Super Smash Bros. series)|trophy]] to the [[Isle of Ancients]] in the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]''. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several [[Primid]]s. Before the Smash Skiff manages to arrive at its destination, however, [[Diddy Kong]] arrives, jumping out of [[Falco Lombardi]]'s [[Arwing]] and reviving Donkey Kong. [[Captain Falcon]] and [[Captain Olimar]] then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel. | The '''Smash Skiff''' is the vehicle that is used to transport [[Donkey Kong]]'s [[Trophy (Super Smash Bros. series)|trophy]] to the [[Isle of Ancients]] in the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]''. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several [[Primid]]s. Before the Smash Skiff manages to arrive at its destination, however, [[Diddy Kong]] arrives, jumping out of [[Falco Lombardi]]'s [[Arwing]] and reviving Donkey Kong. [[Captain Falcon]] and [[Captain Olimar]] then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel. | ||
[[Category:Vehicles]] | [[Category:Vehicles]] | ||
[[Category:Super Smash Bros. Brawl]] | [[Category:Super Smash Bros. Brawl]] |
Revision as of 01:42, May 14, 2019
The Smash Skiff is the vehicle that is used to transport Donkey Kong's trophy to the Isle of Ancients in the Subspace Emissary mode of Super Smash Bros. Brawl. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several Primids. Before the Smash Skiff manages to arrive at its destination, however, Diddy Kong arrives, jumping out of Falco Lombardi's Arwing and reviving Donkey Kong. Captain Falcon and Captain Olimar then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel.