Donkey Kong Jr. (WarioWare: Twisted!): Difference between revisions
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|title=Donkey Kong Jr. | |title=Donkey Kong Jr. | ||
|image=[[File:DKJRWWT.PNG]] | |image=[[File:DKJRWWT.PNG]] | ||
|appeared_in=''[[WarioWare: Twisted!]]'' | |appeared_in=''[[WarioWare: Twisted!]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] (''Twisted!'')<br>[[18-Volt]] (''Gold'') | ||
|info=''"Climb the vines and save your dad!"'' | |info=''"Climb the vines and save your dad!"'' | ||
|controls={{button|gba|Tilt}} – Climb | |controls={{button|gba|Tilt}} – Climb | ||
|clear=15 | |clear=15 | ||
}} | }} | ||
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4 (Donkey Kong Jr.)|Stage 4]]. | '''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4 (Donkey Kong Jr.)|Stage 4]]. It reappears in [[WarioWare Gold]] in [[18-Volt]]'s set. | ||
==Gameplay== | ==Gameplay== | ||
The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Cranky Kong|his father]] from [[Mario]]. | The objective is to have [[Donkey Kong Jr.]] climb up the chains and insert the two [[key]]s into their locks, freeing [[Cranky Kong|his father]] from [[Mario]]. | ||
*'''Level 1:''' There are no enemies. | *'''Level 1:''' There are no enemies. In ''WarioWare Gold'', Junior must climb up to knock down two fruits. | ||
*'''Level 2:''' Junior must avoid a [[Nitpicker]]. | *'''Level 2:''' Junior must avoid a [[Nitpicker]]. In ''WarioWare Gold'', this must be done while trying to knock down the fruits. | ||
*'''Level 3:''' Junior must avoid two Nitpickers, both going at unpredictable speeds. | *'''Level 3:''' Junior must avoid two Nitpickers, both going at unpredictable speeds. | ||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
[[Category:WarioWare: Twisted! Microgames]] | [[Category:WarioWare: Twisted! Microgames]] | ||
[[Category:WarioWare Gold Microgames]] | |||
[[Category:Unlockables]] | [[Category:Unlockables]] |
Revision as of 21:48, August 14, 2018
Template:Minigame-infobox Donkey Kong Jr. is one of 9-Volt's microgames in WarioWare: Twisted!. It is set in the game of the same name, specifically Stage 4. It reappears in WarioWare Gold in 18-Volt's set.
Gameplay
The objective is to have Donkey Kong Jr. climb up the chains and insert the two keys into their locks, freeing his father from Mario.
- Level 1: There are no enemies. In WarioWare Gold, Junior must climb up to knock down two fruits.
- Level 2: Junior must avoid a Nitpicker. In WarioWare Gold, this must be done while trying to knock down the fruits.
- Level 3: Junior must avoid two Nitpickers, both going at unpredictable speeds.