Weapon Balloon: Difference between revisions
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[[File:Globos.gif|frame|The five types of '''Item Balloons'''.]] | [[File:Globos.gif|frame|The five types of '''Item Balloons'''.]] | ||
A '''Weapon Balloon'''<ref>''Diddy Kong Racing'' Instruction Manual (UK) pg. 23</ref> is a type of balloon in ''[[Diddy Kong Racing]]'' and its [[Nintendo DS]] remake, ''[[Diddy Kong Racing DS]]''. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab. | |||
Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks. | Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks. | ||
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|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]] | ||
| align="center" |[[File:RedMissile 1.png]]<br>One | | align="center" |[[File:RedMissile 1.png]]<br>One forward-firing missile | ||
| align="center" |[[File:RedMissile 1.png]]<br> | | align="center" |[[File:RedMissile 1.png]]<br>Missile. | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | ||
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| align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | | align="center" |[[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]][[File:DKR64 BalloonRed.png]] | ||
| align="center" |[[File:RedMissile 3.png]]<br> | | align="center" |[[File:RedMissile 3.png]]<br>One 10x multi-shot missile | ||
| align="center" |[[File:RedMissile 2.png]]<br>One homing missile | | align="center" |[[File:RedMissile 2.png]]<br>One homing missile | ||
|- | |- | ||
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| align="center" |[[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost | | align="center" |[[File:BlueBoost 1.png]]<br>A small speed boost | ||
| align="center" |[[File:BlueBoost 1.png]]<br> | | align="center" |[[File:BlueBoost 1.png]]<br>Standard Turbo Boost (Orange Engine Blast) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost | | align="center" |[[File:BlueBoost 2.png]]<br>A bigger speed boost | ||
| align="center" |[[File:BlueBoost 2.png]]<br> | | align="center" |[[File:BlueBoost 2.png]]<br>Powerful Turbo Boost (Light Green Engine Blast) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]][[File:DKR64 BalloonBlue.png]] | ||
| align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost | | align="center" |[[File:BlueBoost 3.png]]<br>A large speed boost | ||
| align="center" |[[File:BlueBoost 3.png]]<br> | | align="center" |[[File:BlueBoost 3.png]]<br>Extremely Powerful Turbo Blast (Purple Engine Blast) | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonBlue.png]] + [[File:Poweruptoken.png]] | ||
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|- | |- | ||
| align="center" |[[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]] | ||
| align="center" |[[File:GreenDropper 1.png]]<br>An oil | | align="center" |[[File:GreenDropper 1.png]]<br>An oil spill or gas cloud | ||
| align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud | | align="center" |[[File:GreenDropper 1.png]]<br>An oil slick or gas cloud | ||
|- | |- | ||
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| align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | | align="center" |[[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]][[File:DKR64 BalloonGreen.png]] | ||
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble | | align="center" |[[File:GreenDropper 3.png]]<br>A snare bubble which delays enemies for a significant time | ||
| align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap | | align="center" |[[File:GreenDropper 3.png]]<br>A bubble trap | ||
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| align="center" |[[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] | ||
| align="center" |[[File:Shield 1.png]]<br>A short-lasting shield | | align="center" |[[File:Shield 1.png]]<br>A short-lasting shield which protects against hits. | ||
| align="center" |[[File:Shield 1.png]]<br> | | align="center" |[[File:Shield 1.png]]<br>Standard Energy Shield | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
| align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield | | align="center" |[[File:Shield 2.png]]<br>A longer-lasting shield which protects against hits. | ||
| align="center" |[[File:Shield 2.png]]<br> | | align="center" |[[File:Shield 2.png]]<br>Longer-lasting shield. | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]][[File:DKR64 BalloonYellow.png]] | ||
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| align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | | align="center" |[[File:DKR64 BalloonYellow.png]] + [[File:Poweruptoken.png]] | ||
| align="center" |None | | align="center" |None | ||
| align="center" | | | align="center" |Makes the racer invisible with a long lasting shield | ||
|- | |- | ||
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Rainbow Balloon | !style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="10"| Rainbow Balloon | ||
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| align="center" |[[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 1.png]]<br>A | | align="center" |[[File:RainbowMagnet 1.png]]<br>A yellow magnet which pulls the player towards their locked-on target | ||
| align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet | | align="center" |[[File:RainbowMagnet 1.png]]<br>A weak, yellow magnet | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 2.png]]<br> | | align="center" |[[File:RainbowMagnet 2.png]]<br>A stronger, red magnet which pulls the player towards their locked-on target | ||
| align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet | | align="center" |[[File:RainbowMagnet 2.png]]<br>An advanced, red magnet | ||
|- | |- | ||
| align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | | align="center" |[[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]][[File:DKR64 BalloonRainbow.png]] | ||
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the | | align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet that reverses the pull of the weaker counterparts, dragging opponents backward towards the player | ||
| align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player | | align="center" |[[File:RainbowMagnet 3.png]]<br>A powerful magnet the pulls opponents towards the player | ||
|- | |- | ||
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File:DDRDS - Balloon Blue.png|Blue Balloon | File:DDRDS - Balloon Blue.png|Blue Balloon | ||
</gallery> | </gallery> | ||
==References== | |||
{{reflist}} | |||
{{DKR}} | {{DKR}} |
Revision as of 05:30, March 23, 2018
A Weapon Balloon[1] is a type of balloon in Diddy Kong Racing and its Nintendo DS remake, Diddy Kong Racing DS. As their name suggests, Item Balloons, when touched, grant the racers with items to attack their opponents or improve the racers' performance. Many Item Balloons appear in every course in the game. When touched, the balloons break and disappear for a short amount of time, but appear soon after for another player to grab.
Item Balloons come in five different colors: red, blue, yellow, green, and rainbow, and the type of item given by them depends on their color. For example, Green Balloons give the player an oil slick, while Blue Balloons give them a speed boost. Additionally, balloons of the same color can be hit multiple times to earn powered up versions of the items earned from them. However, if a balloon of a different color is hit, the weapon from this balloon replaces the previous item, downgrading it. In the DS version of the game, this is changed so that the previous item is not changed when a balloon of a different color is hit, and the balloon instead simply breaks.
Items Given by Balloon
Note that some balloons give different weapons in the DS version. Also note that Power-Up Token upgrades are exclusive to the remake as well.
Gallery
References
- ^ Diddy Kong Racing Instruction Manual (UK) pg. 23