Crook: Difference between revisions

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[[Croco]] the thief also has three Crook accomplices (who, like [[Bowyer]]'s high-ranking [[Aero]]s, are referred to as '''Flunkies''') whom Mario and company can fight in the [[Moleville Mines]]. If these Crooks are defeated in battle, they yield a [[Flower Tab]]. One of these Crooks can also be seen in the end-of-parade.
[[Croco]] the thief also has three Crook accomplices (who, like [[Bowyer]]'s high-ranking [[Aero]]s, are referred to as '''Flunkies''') whom Mario and company can fight in the [[Moleville Mines]]. If these Crooks are defeated in battle, they yield a [[Flower Tab]]. One of these Crooks can also be seen in the end-of-parade.
==Trivia==
*The name Crook is similar to [[Croco]], the leader of the three Crooks in Moleville Mines.


[[Category: Species]]
[[Category: Species]]

Revision as of 16:16, November 23, 2007

Template:Smrpgenemy

“Sob, sob...Just you wait, we'll get you for this. Maybe not today, maybe not tomorrow, but someday...”
Crook, Super Mario RPG: Legend of the Seven Stars

Crooks are hooded enemies encountered in Super Mario RPG: Legend of the Seven Stars. They are relatives to Sackits.

Mario and Mallow first encounter Crooks while traveling through Rose Way. When a Crook spots Mario in the area, the Crook attempts to run into Mario and his partner, Mallow to a battle. Though Crooks have powerful attacks (punching and throwing daggers), their defense and HP are low, a powerful timed hit being able to take them out. Crooks are often found in groups aiding other monsters in battle. Occasionally Crooks will runaway from battle.

Croco the thief also has three Crook accomplices (who, like Bowyer's high-ranking Aeros, are referred to as Flunkies) whom Mario and company can fight in the Moleville Mines. If these Crooks are defeated in battle, they yield a Flower Tab. One of these Crooks can also be seen in the end-of-parade.

Trivia

  • The name Crook is similar to Croco, the leader of the three Crooks in Moleville Mines.