Coaster Hills: Difference between revisions

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==Levels==
==Levels==
<gallery>
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
MvsDK1-1.png|Area 1-1
|-style="background: #ABC;"
MvsDK1-2.png|Area 1-2
!width="5%"|Level
MvsDK1-3.png|Area 1-3
!width="1%"|Preview
MvsDK1-4.png|Area 1-4
!width="10%"|Description
MvsDK1-5.png|Area 1-5
!width="10%"|Enemies and obstacles encountered
MvsDK1-6.png|Area 1-6
|-
MvsDK1-7.png|Area 1-7
|[[Area 1-1]]
MvsDK1-8.png|Area 1-8
|[[File:MvsDK1-1.png|150px]]
MvsDK1-DK.png|Donkey Kong
|The level where [[Red Girder]]s are first used in the game.
</gallery>
|[[Spike Trap|Spikes]]
|-
|[[Area 1-2]]
|[[File:MvsDK1-2.png|150px]]
|This level introduces [[Girder Pickup]]s.
|Spikes
|-
|[[Area 1-3]]
|[[File:MvsDK1-3.png|150px]]
|This level introduces [[Warp Pipe]]s to the player.
|Spikes
|-
|[[Area 1-4]]
|[[File:MvsDK1-4.png|150px]]
|This level introduces doors for each respective [[Mini]].
|Spikes
|-
|[[Area 1-5]]
|[[File:MvsDK1-5.png|150px]]
|This level introduces [[Hammer]]s and the first enemies in the game.
|Spikes, [[Shy Guy (toy)|Shy Guys]]
|-
|[[Area 1-6]]
|[[File:MvsDK1-6.png|150px]]
|This level introduces [[Ladder]]s and camera panning.
|Spikes
|-
|[[Area 1-7]]
|[[File:MvsDK1-7.png|150px]]
|This level introduces the Circus Kongs.
|Spikes, [[Circus Kong]]s
|-
|[[Area 1-8]]
|[[File:MvsDK1-8.png|150px]]
|This level introduces [[Key]]s which can be used by the Minis to unlock doors.
|Spikes
|-
|[[Area 1-DK]]
|[[File:MvsDK1-DK.png|150px]]
|The first boss fight against [[Donkey Kong]].
|Spikes
|}


==Names in other languages==
==Names in other languages==

Revision as of 01:48, February 19, 2018

Template:Worldbox Coaster Hills is the first attraction in Mario vs. Donkey Kong: Mini-Land Mayhem!. It starts off as Mario and his Mini Marios begin their adventure to save Pauline. The only enemies found here are Shy Guys and Circus Kongs. A roller coaster can be seen in the background. Besides Mini Marios, another mini can be found here, Mini Toad. The levels consist of Ground Tiles for the floor, girders, and Spikes as obstacles.

In their first encounter with Donkey Kong, the Mini Marios must avoid the barrels thrown by the ape, use ladders and girders to reach a switch near DK and press it to damage him. The player has to repeat this technique three times to defeat Donkey Kong, who takes Pauline and flees to the second attraction.

Levels

Level Preview Description Enemies and obstacles encountered
Area 1-1 MvsDK1-1.png The level where Red Girders are first used in the game. Spikes
Area 1-2 MvsDK1-2.png This level introduces Girder Pickups. Spikes
Area 1-3 MvsDK1-3.png This level introduces Warp Pipes to the player. Spikes
Area 1-4 MvsDK1-4.png This level introduces doors for each respective Mini. Spikes
Area 1-5 MvsDK1-5.png This level introduces Hammers and the first enemies in the game. Spikes, Shy Guys
Area 1-6 MvsDK1-6.png This level introduces Ladders and camera panning. Spikes
Area 1-7 MvsDK1-7.png This level introduces the Circus Kongs. Spikes, Circus Kongs
Area 1-8 MvsDK1-8.png This level introduces Keys which can be used by the Minis to unlock doors. Spikes
Area 1-DK MvsDK1-DK.png The first boss fight against Donkey Kong. Spikes

Names in other languages

Language Name Meaning Notes
German Achterbahn-Hügel[?] Rollercoaster hills
Italian Colline saliscendi[?] Down-hills
Spanish (NOE) Montaña Rusa[?] Roller Coaster

Trivia

  • The music played in this attraction is remixed music from Super Mario Bros. 2. The theme played in the levels is a remix of the overworld theme, the music played in the DK level is a remix of the boss theme, and the music played after completing a level is a remix of the theme played after defeating a world boss.