Cavity Calamity: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The objective of the game is to | The objective of the game is to examine both the floor teeth and the ceiling teeth to predict where the safe gap will be when the mouth closes, then move the agent to that spot before it does. | ||
*'''1st level difficulty:''' The | *'''1st level difficulty:''' The pattern of the teeth is relatively simple, making the gap prominent. | ||
*'''2nd level difficulty:''' | *'''2nd level difficulty:''' The pattern of the teeth is usually more jagged than in the first level. | ||
*'''3rd level difficulty:''' | *'''3rd level difficulty:''' Height changes are usually more numerous and accentuated than in the previous levels. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 18:32, March 26, 2018
Template:Minigame-infobox Cavity Calamity is a microgame found in the IQ folder in WarioWare, Inc.: Mega Microgame$!.
Gameplay
The objective of the game is to examine both the floor teeth and the ceiling teeth to predict where the safe gap will be when the mouth closes, then move the agent to that spot before it does.
- 1st level difficulty: The pattern of the teeth is relatively simple, making the gap prominent.
- 2nd level difficulty: The pattern of the teeth is usually more jagged than in the first level.
- 3rd level difficulty: Height changes are usually more numerous and accentuated than in the previous levels.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | 夹缝求生[?] Jiáfèng qiúshēng |
Running with Scissors | |
French | Calamité des cavités[?] | Cavities Calamity |