Hop (move): Difference between revisions

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{{articleabout|the jumping tactic in [[Mario Kart (series)|Mario Kart]]|For other uses|[[Hop|here]]}}
The ability to '''Hop''' is exclusive to [[Kart]]s. It has been used in all of the ''[[Mario Kart Series]]'' games, excluding ''[[Mario Kart: Double Dash!!]]''. Drivers can use this to their advantage, as it chains to a [[Drift]] and Hops over small gaps. All drivers can use the Hop by pressing R, and Hopping in ''[[Mario Kart 64]]'' can access huge shortcuts. (These shortcuts are the most likely reason for Nintendo taking the Hop out of ''Mario Kart: Double Dash!''.)
The ability to '''Hop''' is exclusive to [[Kart]]s. It has been used in all of the ''[[Mario Kart Series]]'' games, excluding ''[[Mario Kart: Double Dash!!]]''. Drivers can use this to their advantage, as it chains to a [[Drift]] and Hops over small gaps. All drivers can use the Hop by pressing R, and Hopping in ''[[Mario Kart 64]]'' can access huge shortcuts. (These shortcuts are the most likely reason for Nintendo taking the Hop out of ''Mario Kart: Double Dash!''.)



Revision as of 03:56, September 5, 2007

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Template:Articleabout The ability to Hop is exclusive to Karts. It has been used in all of the Mario Kart Series games, excluding Mario Kart: Double Dash!!. Drivers can use this to their advantage, as it chains to a Drift and Hops over small gaps. All drivers can use the Hop by pressing R, and Hopping in Mario Kart 64 can access huge shortcuts. (These shortcuts are the most likely reason for Nintendo taking the Hop out of Mario Kart: Double Dash!.)

Also, the driver can execute a better jump with the help of a Mushroom or Starman. This technique can be used to get over a pit or chasm.