Level Flag: Difference between revisions

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[[Image: EndFlag.gif|thumb|right|A '''Level Flag'''.]]
'''Level Flags''' are special objects that appear at the end of most [[level]]s in the [[game]] ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''.  To complete a level and return to the [[map screen]], [[Dixie Kong|Dixe]] and [[Kiddy Kong]] must raise the stage's Level Flag.  This is done by [[jump]]ing and grabbing the rope attached to the flagpole located at the end of the level.  The white flag on the other side of the rope will then ascend into the air and blow in the wind.  If the stage's [[Bonus Level]]s have been completed and it's [[Bonus Coin]]s collected, the flag will fly fully in the wind.  Otherwise, the flag will fly limp on the flagpole.  Additionally, the Level Flag will change color as it is being raised for the first time.  If Dixie pulls the flag up, the flag will turn pink.  If Kiddy grabs the rope, the Level Flag will become blue.  (Note: The color of the flag cannot be changed by replaying and beating the level with the alternate Kong.)  The raised, colored Level Flag will then replace the [[Krem Flag]] located on the map screen.  This signifies that the [[Kremling Krew]] has been defeated in this area, and the Kongs can now pass by the stage anytime without having to replay the level.  The Level Flag will appear on the map screen as it appeared when being raised (pink vs. blue, flying fully vs. flying limp).  As such, the Kongs can keep track of which Kong beat which level, and if they should replay a level to find any missing Bonus Coins.  Additionally, a special gold pennant will appear on the map screen Level Flag if the Kongs defeated the level's [[Koin]] and claimed its [[DK Coin]].
'''Level Flags''' are special objects that appear at the end of most [[level]]s in the [[game]] ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''.  To complete a level and return to the [[map screen]], [[Dixie Kong|Dixe]] and [[Kiddy Kong]] must raise the stage's Level Flag.  This is done by [[jump]]ing and grabbing the rope attached to the flagpole located at the end of the level.  The white flag on the other side of the rope will then ascend into the air and blow in the wind.  If the stage's [[Bonus Level]]s have been completed and it's [[Bonus Coin]]s collected, the flag will fly fully in the wind.  Otherwise, the flag will fly limp on the flagpole.  Additionally, the Level Flag will change color as it is being raised for the first time.  If Dixie pulls the flag up, the flag will turn pink.  If Kiddy grabs the rope, the Level Flag will become blue.  (Note: The color of the flag cannot be changed by replaying and beating the level with the alternate Kong.)  The raised, colored Level Flag will then replace the [[Krem Flag]] located on the map screen.  This signifies that the [[Kremling Krew]] has been defeated in this area, and the Kongs can now pass by the stage anytime without having to replay the level.  The Level Flag will appear on the map screen as it appeared when being raised (pink vs. blue, flying fully vs. flying limp).  As such, the Kongs can keep track of which Kong beat which level, and if they should replay a level to find any missing Bonus Coins.  Additionally, a special gold pennant will appear on the map screen Level Flag if the Kongs defeated the level's [[Koin]] and claimed its [[DK Coin]].


==Trivia==
== Trivia ==


*Level Flags are similar to the [[Flagpole]]s from ''[[Super Mario Bros.]]'' and ''[[New Super Mario Bros.]]'' Both flagpoles need to be jumped onto to complete a level.
* Level Flags are similar to the [[Flagpole]]s from ''[[Super Mario Bros.]]'' and ''[[New Super Mario Bros.]]'' Both flagpoles need to be jumped onto to complete a level.


[[Category: Donkey Kong Objects]]
[[Category: Donkey Kong Objects]]

Revision as of 15:26, September 2, 2007

File:EndFlag.gif
A Level Flag.

Level Flags are special objects that appear at the end of most levels in the game Donkey Kong Country 3: Dixie Kong's Double Trouble. To complete a level and return to the map screen, Dixe and Kiddy Kong must raise the stage's Level Flag. This is done by jumping and grabbing the rope attached to the flagpole located at the end of the level. The white flag on the other side of the rope will then ascend into the air and blow in the wind. If the stage's Bonus Levels have been completed and it's Bonus Coins collected, the flag will fly fully in the wind. Otherwise, the flag will fly limp on the flagpole. Additionally, the Level Flag will change color as it is being raised for the first time. If Dixie pulls the flag up, the flag will turn pink. If Kiddy grabs the rope, the Level Flag will become blue. (Note: The color of the flag cannot be changed by replaying and beating the level with the alternate Kong.) The raised, colored Level Flag will then replace the Krem Flag located on the map screen. This signifies that the Kremling Krew has been defeated in this area, and the Kongs can now pass by the stage anytime without having to replay the level. The Level Flag will appear on the map screen as it appeared when being raised (pink vs. blue, flying fully vs. flying limp). As such, the Kongs can keep track of which Kong beat which level, and if they should replay a level to find any missing Bonus Coins. Additionally, a special gold pennant will appear on the map screen Level Flag if the Kongs defeated the level's Koin and claimed its DK Coin.

Trivia