World 2-Pyramid: Difference between revisions

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m (→‎Layout: Don't get people's hopes up, far less people have played the GBA version. As for the generic cave interior, it looked a bit more appropriate in the NES version, marginally.)
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== Layout ==
== Layout ==
The player starts outside of the pyramid, and entering the door halfway up the pyramid will bring the player inside. Here, the player will have to [[jump]] up some stairs with a [[Buzzy Beetle]] coming down and will find a [[? Block]] containing a power-up at the top. Beyond the ? Block, the path splits into three, with the center and bottom path being blocked off by [[Brick Block]]s. Kicking a Buzzy Beetle into the block or using a tail swipe if the player is powered-up with a [[Super Leaf]] will break a block and open the path. Taking the center path will lead further into the pyramid, and using the [[Warp Pipe|pipe]] with a [[Piranha Plant]] in it as a platform, the player can reach the upper-left path to continue further. Breaking the blocks ahead on the next right path will lead to an open area with an overhead Warp Pipe; finding a [[Hidden Block]] to get over the wall and through the pipe will lead the player to a secret area with Brick Blocks and a [[P Switch]] that will turn them into [[Coin]]s. After the initial entrance pipe is a long slope that will end at a [[Pit (obstacle)|pit]] and the exit pipe from the secret area. Continuing on, the player will find grounded Buzzy Beetles and ones hanging from the ceiling that the player has to use to break open the Brick Block wall to continue. After going through the Warp Pipe, the player will find a [[Boomerang Bro]]. and a P Switch on top of the pyramid (only in [[Super Mario Advance 4: Super Mario Bros. 3|the GBA version]]) before the [[Goal (Super Mario Bros. 3)|goal]].
The player starts outside of the pyramid, and entering the door halfway up the pyramid will bring the player inside. Here, the player will have to [[jump]] up some stairs with a [[Buzzy Beetle]] coming down and will find a [[? Block]] containing a power-up at the top. Beyond the ? Block, the path splits into three, with the center and bottom path being blocked off by [[Brick Block]]s. Kicking a Buzzy Beetle into the block or using a tail swipe if the player is powered-up with a [[Super Leaf]] will break a block and open the path. Taking the center path will lead further into the pyramid, and using the [[Warp Pipe|pipe]] with a [[Piranha Plant]] in it as a platform, the player can reach the upper-left path to continue further. Breaking the blocks ahead on the next right path will lead to an open area with an overhead Warp Pipe; finding a [[Hidden Block]] to get over the wall and through the pipe will lead the player to a secret area with Brick Blocks and a [[P Switch]] that will turn them into [[Coin]]s. After the initial entrance pipe is a long slope that will end at a [[Pit (obstacle)|pit]] and the exit pipe from the secret area. Continuing on, the player will find grounded Buzzy Beetles and ones hanging from the ceiling that the player has to use to break open the Brick Block wall to continue. After going through the Warp Pipe, the player will be able to reach the [[Goal (Super Mario Bros. 3)|goal]]. In [[Super Mario Advance 4: Super Mario Bros. 3|the GBA version]], a [[Boomerang Bro]] and a P Switch on top of the pyramid have been added before the goal.


== Enemies ==
== Enemies ==

Revision as of 00:55, August 6, 2017

Template:Levelbox World 2-Pyramid is the eight level of Desert Land in Super Mario Bros. 3. It becomes accessible after the player clears either World 2-4 or World 2-5, and its own completion unlocks World 2-Airship.

Layout

The player starts outside of the pyramid, and entering the door halfway up the pyramid will bring the player inside. Here, the player will have to jump up some stairs with a Buzzy Beetle coming down and will find a ? Block containing a power-up at the top. Beyond the ? Block, the path splits into three, with the center and bottom path being blocked off by Brick Blocks. Kicking a Buzzy Beetle into the block or using a tail swipe if the player is powered-up with a Super Leaf will break a block and open the path. Taking the center path will lead further into the pyramid, and using the pipe with a Piranha Plant in it as a platform, the player can reach the upper-left path to continue further. Breaking the blocks ahead on the next right path will lead to an open area with an overhead Warp Pipe; finding a Hidden Block to get over the wall and through the pipe will lead the player to a secret area with Brick Blocks and a P Switch that will turn them into Coins. After the initial entrance pipe is a long slope that will end at a pit and the exit pipe from the secret area. Continuing on, the player will find grounded Buzzy Beetles and ones hanging from the ceiling that the player has to use to break open the Brick Block wall to continue. After going through the Warp Pipe, the player will be able to reach the goal. In the GBA version, a Boomerang Bro and a P Switch on top of the pyramid have been added before the goal.

Enemies

Level statistics

Template:SMB3 Levels