Dashell: Difference between revisions
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[[Image: | [[Image:SPM_Dashell.jpg|thumb|right|'''Dashell'''.]] | ||
{{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}} | {{quote|Yup. Fleeing. It works.|Dashell|Super Paper Mario}} | ||
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*'''Card Type:''' Rare | *'''Card Type:''' Rare | ||
*'''Card Description:''' This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. | *'''Card Description:''' This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. | ||
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{{Pixls}} | {{Pixls}} |
Revision as of 16:24, September 9, 2007
- “Yup. Fleeing. It works.”
- —Dashell, Super Paper Mario
Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.
Trivia
- His name comes from Dash, his ability, and Shell, his appearance (a bomb shell).
- His Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
- According to his Catch Card, he used to be a track star.
Catch Card
- Card Type: Rare
- Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.