Rolling Bar Defense System: Difference between revisions
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The '''Rolling Bar Defense System''' is an obstacle in ''[[Mario & Luigi: Superstar Saga]]''. It is only found in the caves under the [[Relaxation Room]], serving as a tutorial for [[Mario]]'s new [[Fire Tickle]] ability and [[Luigi]]'s new [[Thunder Tickle]] ability. It is a series of spiky tubes that infinitely roll between platforms. Two of these systems are placed just before the red and green [[Pearl Bean]]s in order to protect them. They can only be bypassed by the brothers using their abilities in the appropriate situation; if either of them comes into contact with one of the bar's spikes, they are sent flying into the air and back to the start. | The '''Rolling Bar Defense System''' is an obstacle in ''[[Mario & Luigi: Superstar Saga]]''. It is only found in the caves under the [[Relaxation Room]], serving as a tutorial for [[Mario]]'s new [[Fire Tickle]] ability and [[Luigi]]'s new [[Thunder Tickle]] ability. It is a series of spiky tubes that infinitely roll between platforms. Two of these systems are placed just before the red and green [[Pearl Bean]]s in order to protect them. They can only be bypassed by the brothers using their abilities in the appropriate situation; if either of them comes into contact with one of the bar's spikes, they are sent flying into the air and back to the start. | ||
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[[Category:Traps and Obstacles]] | [[Category:Traps and Obstacles]] | ||
[[Category:Mario & Luigi: Superstar Saga Objects]] | [[Category:Mario & Luigi: Superstar Saga Objects]] |
Revision as of 18:59, October 10, 2017
The Rolling Bar Defense System is an obstacle in Mario & Luigi: Superstar Saga. It is only found in the caves under the Relaxation Room, serving as a tutorial for Mario's new Fire Tickle ability and Luigi's new Thunder Tickle ability. It is a series of spiky tubes that infinitely roll between platforms. Two of these systems are placed just before the red and green Pearl Beans in order to protect them. They can only be bypassed by the brothers using their abilities in the appropriate situation; if either of them comes into contact with one of the bar's spikes, they are sent flying into the air and back to the start.