Template talk:SPM bestiary: Difference between revisions
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(Created page with "All of the variables relating to Catch Cards don't show up on the actual template despite being in the code. They aren't needed anyway, as it's redundant (it's already covered...") |
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All of the variables relating to Catch Cards don't show up on the actual template despite being in the code. They aren't needed anyway, as it's redundant (it's already covered [[List of Catch Cards|here]]).<br> | All of the variables relating to Catch Cards don't show up on the actual template despite being in the code. They aren't needed anyway, as it's redundant (it's already covered [[List of Catch Cards|here]]).<br> | ||
{{User:Ultimate Mr. L/sig}} 14:45, 14 May 2017 (EDT) | {{User:Ultimate Mr. L/sig}} 14:45, 14 May 2017 (EDT) | ||
:It is that way in order for them to show up elsewhere (the actual enemies and not the bestiary). {{User:Yoshi the Space Station Manager/sig}} 14:58, 14 May 2017 (EDT) |
Revision as of 13:58, May 14, 2017
All of the variables relating to Catch Cards don't show up on the actual template despite being in the code. They aren't needed anyway, as it's redundant (it's already covered here).
(--) 14:45, 14 May 2017 (EDT)
- It is that way in order for them to show up elsewhere (the actual enemies and not the bestiary). Yoshi the SSM (talk) 14:58, 14 May 2017 (EDT)