Superstar Mario: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
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|Jap=パワフル赤ちゃん | |Jap=パワフル赤ちゃん | ||
|JapR=pawafuru aka-chan | |JapR=pawafuru aka-chan |
Revision as of 16:19, May 22, 2017
Template:Form-infobox Superstar Mario[1][2] (also known as Powerful Mario[3], Super Baby Mario[4] or "Super Mario"[5]) is the form Baby Mario obtains when he comes in contact with a Super Star in Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3, Yoshi Touch & Go, and Yoshi's Island DS. Baby Mario gets a Cape, and Yoshi turns into a giant Yoshi Egg. After the time runs out, Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to walk on walls and ceilings. He can use his cape to glide down slowly. Superstar Mario is also invincible to enemies, attacks, even hazards such as spikes and lava, but not bottomless pits. Superstar Mario looks very similar to Cape Mario from Super Mario World.
Superstar Mario appears as Baby Mario's power-up in the Super Mario-Kun volume 14, the adaption of Super Mario World 2: Yoshi's Island. It enables Baby Mario to climb up walls and float as it did in the games, but also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, Luigi, and Yoshi when he gets angry.
Gallery
- Super Mario Kun 14 p059.jpg
Superstar Mario in the Super Mario-Kun
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | パワフル赤ちゃん[?] pawafuru aka-chan |
Powerful Baby | |
Dutch | Superster Mario[?] | Superstar Mario | |
Italian | Mario Superstar[?] | Superstar Mario |
Trivia
- The music heard in the background received cover versions in Super Mario 64, its remake, New Super Mario Bros., Mario & Sonic at the Olympic Winter Games, Super Mario Galaxy and Super Mario Galaxy 2.
- During development, the star item was initially conceptualized to turn Baby Mario into the adult, mustachioed Mario, but it was pointed out this concept would seem strange. Shigeru Miyamoto joked he still prefers this early idea to the final version[6].
References
- ^ Yoshi's Island: Super Mario Advance 3 instruction booklet, page 26.
- ^ Yoshi's Island DS instruction booklet, page 20.
- ^ Super Mario World 2: Yoshi's Island instruction booklet, page 18.
- ^ Super Mario World 2: Yoshi's Island Nintendo Player's Guide. Page 72.
- ^ Super Mario World 2: Yoshi's Island Nintendo Player's Guide. Page 11.
- ^ Haou Magazine, September 1995 issue interview with Shigeru Miyamoto. (English translation by Blackoak, retrieved March 08, 2016)