Underwater: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Reverted edits by 84.55.49.215 (talk) to last revision by Mamaweegee) |
(→Layout) |
||
Line 11: | Line 11: | ||
==Layout== | ==Layout== | ||
The player starts off | The player starts off in a overworld to a pipe (A and B). After swimming a bit, the player will be found with a [[Blooper]], [[Coin|Coins]. The player have to continue swimming to found all [[Cheep Cheep|Cheep Cheeps]] ( grey only). . Later, the player found a pipe exit of underwater and become to overworld. And finally, the [[Goal Pole]]. | ||
==Enemies== | ==Enemies== |
Revision as of 06:41, March 26, 2017
Template:Levelbox Underwater is the second sample course in Super Mario Maker, unlocked as the player receives new course sets and the Underwater level-theme. It is set in the Super Mario Bros. style, and is in the underwater theme.
Layout
The player starts off in a overworld to a pipe (A and B). After swimming a bit, the player will be found with a Blooper, [[Coin|Coins]. The player have to continue swimming to found all Cheep Cheeps ( grey only). . Later, the player found a pipe exit of underwater and become to overworld. And finally, the Goal Pole.