Template:SMRPG move infobox: Difference between revisions
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CashCrazed (talk | contribs) (eliminating redundant fields and adding descriptions) |
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|'''Damage | |'''{{#switch:{{{2}}}|Magic|magic=Damage Reduced|Blockable}}''' | ||
|{{{7}}} | |{{{7}}} | ||
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<noinclude> | |||
'''Mastered By:''' Any party members or enemies who can use the attack.<br> | |||
'''Type:''' The type of attack. There are physical attacks and magic (special) attacks.<br> | |||
'''Attack Power:''' The power of a physical attack. Usually a multiple of the normal attack damage.<br> | |||
'''Magic Power:''' The power of a magic attack. Usually added to Mg. Attack to determine damage.<br> | |||
'''Effect:''' Status effect induced by the attack, if any.<br> | |||
'''Element:''' Element of the attack, if any.<br> | |||
'''Range:''' Who the attack affects. Usually something like "one enemy" or "all allies". For attacks used by monsters, Mario & friends are considered enemies.<br> | |||
'''Blockable:''' Whether or not the attack can be blocked with a Timed Hit. Only physical attacks can be blocked.<br> | |||
'''Damage Reduced:''' Whether or not the attack damage can be reduced with certain equipment. For these attacks, the Amulet will cut the damage in half, while the Safety Ring, Lazy Shell, and Super Suit will negate it completely. Only magic attacks are affected by this. | |||
</noinclude> |
Revision as of 05:10, June 29, 2009
Super Mario RPG Move | |
SMRPG move infobox | |
Mastered By | {{{1}}} |
Type | {{{2}}} |
Attack Power | {{{3}}} |
Effect | {{{4}}} |
Element | {{{5}}} |
Range | {{{6}}} |
Blockable | {{{7}}} |
Mastered By: Any party members or enemies who can use the attack.
Type: The type of attack. There are physical attacks and magic (special) attacks.
Attack Power: The power of a physical attack. Usually a multiple of the normal attack damage.
Magic Power: The power of a magic attack. Usually added to Mg. Attack to determine damage.
Effect: Status effect induced by the attack, if any.
Element: Element of the attack, if any.
Range: Who the attack affects. Usually something like "one enemy" or "all allies". For attacks used by monsters, Mario & friends are considered enemies.
Blockable: Whether or not the attack can be blocked with a Timed Hit. Only physical attacks can be blocked.
Damage Reduced: Whether or not the attack damage can be reduced with certain equipment. For these attacks, the Amulet will cut the damage in half, while the Safety Ring, Lazy Shell, and Super Suit will negate it completely. Only magic attacks are affected by this.