Yoshi's Island (series): Difference between revisions

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#redirect [[Yoshi (franchise)]]
{{construction}}
{{italic title|''Yoshi's Island'' (series)}}
{{series-infobox
|title=Yoshi's Island
|image=[[File:Yoshi Series Logo.png|200px]]
|first=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]])
|latest=''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]])
|number=5 (3 main, 1 spin-offs, and 1 port)
}}
''Yoshi's Island'' is a series in the [[Yoshi (franchise)|''Yoshi'' franchise]] set in the early childhood of Mario, where the [[Yoshi (species)|Yoshis]] must work to save [[Baby Mario]] and others including [[Baby Luigi]] from the machinations of [[Kamek]] and [[Baby Bowser]].
 
==List of games==
===Main games===
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Super Mario World 2: Yoshi's Island]]''
|-
|[[File:SMW2.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|1995}} [[SNES]]  </span>
| '''''[[Super Mario World 2: Yoshi's Island]]''''' revolves around the time where Mario and Luigi were babies. When [[Kamek]] fails to kidnap both [[Baby Mario]] and [[Baby Luigi]], Baby Mario falls in Yoshi's island and Yoshi finds him. Kamek sends his army of [[Toady|Toadies]] to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island DS]]''
|-
|[[File:YI2boxart.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|USA|2006}} [[Nintendo DS]] </span>
| The sequel to ''Super Mario World 2: Yoshi's Island'', '''''[[Yoshi's Island DS]]''''', features [[Baby Peach]], [[Baby Bowser]], [[Baby Wario]], [[Baby Donkey Kong]] and of course Baby Mario all in a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The [[Stork]] manages to attack some [[Toadies]], who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's New Island]]''
|-
|[[File:Yniboxart.jpg|145px]]<span style="font-size:8pt"><br>{{releasedate|USA|2014}} [[Nintendo 3DS]]</span>
|'''''[[Yoshi's New Island]]''''' is a platform game for the [[Nintendo 3DS]]. The game is a direct sequel ''Super Mario World 2: Yoshi's Island'', making it an interquel to ''Yoshi's Island DS'', and uses a similar art style for the game. This installment sets out a new revival of the ''Yoshi's Island'' games, succeeding eight years of hiatus in the ''Yoshi'' video game series. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called [[Egg Island]], where the Yoshi residents find him and decide to take him to Bowser's Castle.
Most gameplay elements are borrowed from the first game. Among new elements are the [[Mega Eggdozer]]s, [[Metal Eggdozer]]s and the multiplayer [[minigame]] mode.
|}
 
===Spin-off games===
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi Touch & Go]]''
|-
|[[File:YoshiTouchGo.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|2005}} [[Nintendo DS]]  </span>
| First Yoshi game on the DS, '''''[[Yoshi Touch & Go]]''''' features the same story as ''Super Mario World 2: Yoshi's Island''. The game is more of a puzzle game than a platformer like ''Yoshi's Island'' was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the [[stylus]].
|}
 
===Ports and remakes===
{| align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left" colspan="2"|Title
|-
!width=15% style="background-color: #e0e0e0;"|Cover, original release and system
!width=85% style="background-color: #e0e0e0;"|Synopsis
|-
!colspan="2" style="font-size:125%;text-align:left"|''[[Yoshi's Island: Super Mario Advance 3]]''
|-
|[[File:Super Mario Advance 3 Box Art.jpg|145x145px]]<span style="font-size:8pt"><br>{{releasedate|Japan|2002}} [[Game Boy Advance]] </span>
|'''''[[Yoshi's Island: Super Mario Advance 3]]''''' was the [[Game Boy Advance]] port of ''Super Mario World 2''. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included ''[[Mario Bros. (game)|Mario Bros.]]'' as an extra feature, which was a constant theme in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series.
|}
 
{{BoxTop}}
{{Yoshi series}}
[[Category:Game series]]

Revision as of 19:54, October 18, 2016

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Series-infobox Yoshi's Island is a series in the Yoshi franchise set in the early childhood of Mario, where the Yoshis must work to save Baby Mario and others including Baby Luigi from the machinations of Kamek and Baby Bowser.

List of games

Main games

Title
Cover, original release and system Synopsis
Super Mario World 2: Yoshi's Island
North American box art of Super Mario World 2: Yoshi's Island
Template:Releasedate SNES
Super Mario World 2: Yoshi's Island revolves around the time where Mario and Luigi were babies. When Kamek fails to kidnap both Baby Mario and Baby Luigi, Baby Mario falls in Yoshi's island and Yoshi finds him. Kamek sends his army of Toadies to find and kidnap Baby Mario. Yoshi and his fellow islanders escort Baby Mario to help him rescue his brother.
Yoshi's Island DS
North American box art for Yoshi's Island DS
Template:Releasedate Nintendo DS
The sequel to Super Mario World 2: Yoshi's Island, Yoshi's Island DS, features Baby Peach, Baby Bowser, Baby Wario, Baby Donkey Kong and of course Baby Mario all in a quest to save all the world's babies (including Baby Luigi). Kamek is the one responsible for the kidnapping of the babies, still being mad after the events of the previous game. The Stork manages to attack some Toadies, who drop the babies they are carrying, the babies being Baby Mario and Baby Peach. The Yoshis set out to rescue the babies, encountering more along the way.
Yoshi's New Island
North American box cover of Yoshi's New Island.
Template:Releasedate Nintendo 3DS
Yoshi's New Island is a platform game for the Nintendo 3DS. The game is a direct sequel Super Mario World 2: Yoshi's Island, making it an interquel to Yoshi's Island DS, and uses a similar art style for the game. This installment sets out a new revival of the Yoshi's Island games, succeeding eight years of hiatus in the Yoshi video game series. It is shown that the Stork has delivered the Baby Mario twins to the wrong house and tries to get them to their real parents. Kamek steals Baby Luigi once again and Baby Mario falls on a place called Egg Island, where the Yoshi residents find him and decide to take him to Bowser's Castle.

Most gameplay elements are borrowed from the first game. Among new elements are the Mega Eggdozers, Metal Eggdozers and the multiplayer minigame mode.

Spin-off games

Title
Cover, original release and system Synopsis
Yoshi Touch & Go
North American box art for Yoshi Touch & Go
Template:Releasedate Nintendo DS
First Yoshi game on the DS, Yoshi Touch & Go features the same story as Super Mario World 2: Yoshi's Island. The game is more of a puzzle game than a platformer like Yoshi's Island was. The game is entirely touch-sensitive, allowing Yoshi to attack enemies with a tap of the stylus.

Ports and remakes

Title
Cover, original release and system Synopsis
Yoshi's Island: Super Mario Advance 3
North American box art for Yoshi's Island: Super Mario Advance 3
Template:Releasedate Game Boy Advance
Yoshi's Island: Super Mario Advance 3 was the Game Boy Advance port of Super Mario World 2. This game was very similar to the original with several differences, such as updated graphics and some new levels. This game also included Mario Bros. as an extra feature, which was a constant theme in the Super Mario Advance series.

Template:BoxTop Template:Yoshi series