Shock Absorbers (Mario Party 7): Difference between revisions
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In this game, each of the eight players is secluded inside a box with three switches, and the players have to hit the switch that lights up. | In this game, each of the eight players is secluded inside a box with three switches, and the players have to hit the switch that lights up. | ||
When all three switches are blinking red, players must duck to avoid the jolt. If the player hits an incorrect switch, or is zapped by all three switches, the he/she is eliminated after being electrocuted. The last player standing wins for his or her team, even if that player's teammate was eliminated. | When all three switches are blinking red, players must duck to avoid the jolt. If the player hits an incorrect switch, or is zapped by all three switches, the he/she is eliminated after being electrocuted. The last player standing wins for his or her team, even if that player's teammate was eliminated. If remaining players from different teams get electrocuted at the same time, the minigame ends in a tie. | ||
==Controls== | ==Controls== |
Revision as of 12:23, April 3, 2017
Template:Minigame-infobox Template:Articleabout Shock Absorbers is an 8-player minigame in Mario Party 7. Its name is a pun on electric shocks and shock absorbers, mechanical devices meant to soften jolts sustained by moving vehicles.
Gameplay
In this game, each of the eight players is secluded inside a box with three switches, and the players have to hit the switch that lights up.
When all three switches are blinking red, players must duck to avoid the jolt. If the player hits an incorrect switch, or is zapped by all three switches, the he/she is eliminated after being electrocuted. The last player standing wins for his or her team, even if that player's teammate was eliminated. If remaining players from different teams get electrocuted at the same time, the minigame ends in a tie.
Controls
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(Up, Left, Right) – Punch
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(Down) – Crouch
In-game text
- Rules – "Punch left, right, and up to hit the lights when they blow. If every light is glowing, duck!"
- Advice – "You'll lose if you fail to punch a glowing button, or if you press the wrong one."