King Calamari: Difference between revisions
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{{smrpgenemy| | {{smrpgenemy| | ||
|image=[[File:KingCalamari.gif|150px]] | |image=[[File:KingCalamari.gif|150px]] | ||
|location=[[Sunken Ship]] | |location=[[Sunken Ship]] | ||
|hp=800 | |hp=800 | ||
| | |fp=100 | ||
| | |atk=100 | ||
| | |def=80 | ||
| | |matk=30 | ||
| | |mdef=40 | ||
| | |speed=8 | ||
| | |evade=0% | ||
| | |mevade=0% | ||
| | |moves=[[Venom Drool]], [[Drain Beam]], [[Sand Storm]], [[Ink Blast]] | ||
| | |strong=Fear, Poison, Sleep, Mute | ||
|weak=Fire | |||
|items=None | |||
|coins=100 | |||
|exp=34 | |||
|flower=None | |||
|cookie=[[Yoshi Cookie]] | |||
|psychopath=The ship's MINE! SCRAM! | |psychopath=The ship's MINE! SCRAM! | ||
}} | }} | ||
{{quote|Good job...I'll let you through...If you can get past ME, first, that is.|King Calamari|Super Mario RPG: Legend of the Seven Stars}} | {{quote|Good job...I'll let you through...If you can get past ME, first, that is.|King Calamari|Super Mario RPG: Legend of the Seven Stars}} | ||
'''King Calamari''' is a giant [[Blooper]]-like octopus, and is a minor boss | '''King Calamari''' is a giant [[Blooper]]-like octopus, and is a minor boss encountered in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It sank [[Jonathan Jones|Johnny Jones]]' [[Sunken Ship|ship]] (as chronicled in various logs found throughout the vessel) and was locked in the treasure room. [[Mario]] had to work out a six letter word before he can enter the treasure room using clues provided in various rooms of the ship. This word is "'''pearls'''" and after Mario works it out, King Calamari allows him in the treasure room, where he is battled as a boss. | ||
After defeating King Calamari, Mario and his allies gain access to the lower section of the sunken ship. | After defeating King Calamari, Mario and his allies gain access to the lower section of the sunken ship. | ||
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In battle, King Calamari can use [[Ink Blast]], [[Sandstorm]] and [[Venom Drool]]. | In battle, King Calamari can use [[Ink Blast]], [[Sandstorm]] and [[Venom Drool]]. | ||
{{smrpgenemy| | |||
|image=[[File:Left Tentacle Sprite - Super Mario RPG.png|80px]] | |||
|align=horizontal | |||
|name=Tentacles (left) | |||
|location=[[Sunken Ship]] | |||
|hp=260 | |||
|fp=100 | |||
|atk=82 | |||
|def=50 | |||
|matk=35 | |||
|mdef=40 | |||
|speed=21 | |||
|evade=0% | |||
|mevade=0% | |||
|moves=None | |||
|strong=Sleep, Mute | |||
|weak=Fire | |||
|items=None | |||
|coins=0 | |||
|exp=0 | |||
|flower=None | |||
|cookie=[[Yoshi Cookie]] | |||
|psychopath=Keep me in cool! | |||
}} | |||
{{smrpgenemy| | |||
|image=[[File:Right Tentacle Sprite - Super Mario RPG.png|120px]] | |||
|align=horizontal | |||
|name=Tentacles (right) | |||
|location=[[Sunken Ship]] | |||
|hp=200 | |||
|fp=100 | |||
|atk=87 | |||
|def=70 | |||
|matk=35 | |||
|mdef=23 | |||
|speed=21 | |||
|evade=0% | |||
|mevade=0% | |||
|moves=None | |||
|strong=Sleep, Mute | |||
|weak=Fire | |||
|items=None | |||
|coins=0 | |||
|exp=0 | |||
|flower=None | |||
|cookie=[[Yoshi Cookie]] | |||
|psychopath=You wouldn't...EAT me?! | |||
}} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 15:51, June 11, 2016
- Not to be confused with King Kaliente.
- “Good job...I'll let you through...If you can get past ME, first, that is.”
- —King Calamari, Super Mario RPG: Legend of the Seven Stars
King Calamari is a giant Blooper-like octopus, and is a minor boss encountered in Super Mario RPG: Legend of the Seven Stars. It sank Johnny Jones' ship (as chronicled in various logs found throughout the vessel) and was locked in the treasure room. Mario had to work out a six letter word before he can enter the treasure room using clues provided in various rooms of the ship. This word is "pearls" and after Mario works it out, King Calamari allows him in the treasure room, where he is battled as a boss.
After defeating King Calamari, Mario and his allies gain access to the lower section of the sunken ship.
Battle
When battle starts, the player must destroy three of King Calamari's tentacles before facing against King Calamari's main body and two other tentacles. The tentacles attack by either slamming the party or throwing it high into the air. The latter attack does not reduce a party member's HP, but it induces the Fear status effect. Even if King Calamari is defeated, the remaining tentacles need to be destroyed to finish the battle.
In battle, King Calamari can use Ink Blast, Sandstorm and Venom Drool.
Template:Smrpgenemy Template:Smrpgenemy
Names in other languages
Trivia
- King Calamari's name is derived from calamari, a term for edible, fried squids. "Calamari" (from which the food calamari's name is derived) is also the word for squid in Greek and Italian; in Spanish, the word for squid is similar, "calamar." However, King Calamari was most likely named directly after the food term.
- In the Japanese version of the game, the password to get to King Calamari is 「すいぞくかん」 (suizokukan), which translates to "aquarium" rather than "pearls".
References
Template:BoxTop Template:Super Mario RPG
Bloopers | |
---|---|
Characters | Big Blooper (Super Paper Mario) • Blooey • Blooper (Paper Mario: The Thousand-Year Door) • Electro Blooper • Gooper Blooper • King Calamari • King Gessō • Legendary Blooper • Paper Macho Gooper Blooper • Stone Blooper • Super Blooper |
Species | Big Blooper • Bloopad • Blooper • Blooper Baby • Blooper Nanny • Blooper Racer • Blooper 10-Stack • Bloopurn • Bubble Blooper • Dried Blooper • Glad Blooper • Mecha-Blooper • Poison Blooper • Takko |
Blooper-based items | Blooper • Blooper Chopper • Blooper Diver • Blooper-Go-Round • Blooper Hanafuda • Blooper Shuttle • Blooper Wingtip • Super Blooper |