Ghost in the Hall: Difference between revisions
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(→Names in other languages: Get that imperative in there, also translate おばけやしき as in SMW) |
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|Jap=ぬけだせ!おばけやしき | |Jap=ぬけだせ!おばけやしき | ||
|JapR=Nukedase! Obake yashiki | |JapR=Nukedase! Obake yashiki | ||
|JapM= | |JapM=Escape the Ghost House! | ||
|Ger=Begeistert | |Ger=Begeistert | ||
|GerM=''begeistert'' normally means "excited" but actually aims for "beghosted" since it contains ''Geist'' (ghost) | |GerM=''begeistert'' normally means "excited" but actually aims for "beghosted" since it contains ''Geist'' (ghost) |
Revision as of 19:54, April 12, 2016
Template:Minigame-infobox Ghost in the Hall is a 4-player minigame in Mario Party 7. The game name is possibly a pun on the anime series, Ghost in the Shell.
Introduction
The game starts out with the first player walking through the rain into a haunted mansion.
Gameplay
Players must choose certain pathways to get to the exit. Some pathways contain Red Boos that scare the character and make them go in the opposite direction; others contain doors that will open and stun the character. The first one to the exit (which will be a wide pathway with a red carpet) wins.
Ending
The rain stops as the winner walks out of the mansion and does their victory animation.
Controls
- – Move
In-game text
- Rules – "Aaaah! A haunted house! Run for the exit and get out before everyone else."
- Advice – "Closed doors will slow your progress, while Red Boos will stun you. Watch out!"
Names in other languages
Trivia
- Even if the player picks Boo as the character, he still gets scared by the Red Boos.