Ghost in the Hall: Difference between revisions

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(→‎Names in other languages: Get that imperative in there, also translate おばけやしき as in SMW)
Line 29: Line 29:
|Jap=ぬけだせ!おばけやしき
|Jap=ぬけだせ!おばけやしき
|JapR=Nukedase! Obake yashiki
|JapR=Nukedase! Obake yashiki
|JapM=Horror house escape!
|JapM=Escape the Ghost House!
|Ger=Begeistert
|Ger=Begeistert
|GerM=''begeistert'' normally means "excited" but actually aims for "beghosted" since it contains ''Geist'' (ghost)
|GerM=''begeistert'' normally means "excited" but actually aims for "beghosted" since it contains ''Geist'' (ghost)

Revision as of 19:54, April 12, 2016

Template:Minigame-infobox Ghost in the Hall is a 4-player minigame in Mario Party 7. The game name is possibly a pun on the anime series, Ghost in the Shell.

Introduction

The game starts out with the first player walking through the rain into a haunted mansion.

Gameplay

Players must choose certain pathways to get to the exit. Some pathways contain Red Boos that scare the character and make them go in the opposite direction; others contain doors that will open and stun the character. The first one to the exit (which will be a wide pathway with a red carpet) wins.

Ending

The rain stops as the winner walks out of the mansion and does their victory animation.

Controls

  • Control Stick – Move

In-game text

  • Rules"Aaaah! A haunted house! Run for the exit and get out before everyone else."
  • Advice"Closed doors will slow your progress, while Red Boos will stun you. Watch out!"

Names in other languages

Template:Foreignname

Trivia

  • Even if the player picks Boo as the character, he still gets scared by the Red Boos.

Template:BoxTop Template:MP7 Minigames